package org.ggp.base.server.threads; import org.ggp.base.server.GameServer; import org.ggp.base.server.request.RequestBuilder; import org.ggp.base.util.match.Match; import org.ggp.base.util.statemachine.Role; public final class StartRequestThread extends RequestThread { public StartRequestThread(GameServer gameServer, Match match, Role role, String host, int port, String playerName) { super(gameServer, role, host, port, playerName, match.getStartClock() * 1000, RequestBuilder.getStartRequest(match.getMatchId(), role, match.getGame().getRules(), match.getStartClock(), match.getPlayClock(), match.getGdlScrambler())); } @Override protected void handleResponse(String response) { ; } }