package org.ggp.base.server.threads; import java.util.List; import org.ggp.base.server.GameServer; import org.ggp.base.server.request.RequestBuilder; import org.ggp.base.util.match.Match; import org.ggp.base.util.statemachine.Move; import org.ggp.base.util.statemachine.Role; public final class StopRequestThread extends RequestThread { public StopRequestThread(GameServer gameServer, Match match, List<Move> previousMoves, Role role, String host, int port, String playerName) { super(gameServer, role, host, port, playerName, match.getPlayClock() * 1000, RequestBuilder.getStopRequest(match.getMatchId(), previousMoves, match.getGdlScrambler())); } @Override protected void handleResponse(String response) { ; } }