////////////////////////////////////////////////////////////////////////////////
// checkstyle: Checks Java source code for adherence to a set of rules.
// Copyright (C) 2001-2016 the original author or authors.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
////////////////////////////////////////////////////////////////////////////////
package com.puppycrawl.tools.checkstyle.gui;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.FontMetrics;
import java.awt.event.ActionEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EventObject;
import java.util.List;
import javax.swing.AbstractAction;
import javax.swing.Action;
import javax.swing.JTable;
import javax.swing.JTextArea;
import javax.swing.JTree;
import javax.swing.KeyStroke;
import javax.swing.LookAndFeel;
import javax.swing.table.TableCellEditor;
import javax.swing.tree.TreePath;
/**
* This example shows how to create a simple JTreeTable component,
* by using a JTree as a renderer (and editor) for the cells in a
* particular column in the JTable.
*
* <a href=
* "https://docs.oracle.com/cd/E48246_01/apirefs.1111/e13403/oracle/ide/controls/TreeTableModel.html">
* Original Source Location</a>
*
* @author Philip Milne
* @author Scott Violet
* @author Lars Kühne
*/
public class JTreeTable extends JTable {
private static final long serialVersionUID = -8493693409423365387L;
/** A subclass of JTree. */
private final TreeTableCellRenderer tree;
/** JTextArea editor. */
private JTextArea editor;
/** Line position map. */
private List<Integer> linePositionMap;
/**
* Creates JTreeTable base on TreeTableModel.
* @param treeTableModel Tree table model
*/
public JTreeTable(ParseTreeTableModel treeTableModel) {
// Create the tree. It will be used as a renderer and editor.
tree = new TreeTableCellRenderer(this, treeTableModel);
// Install a tableModel representing the visible rows in the tree.
setModel(new TreeTableModelAdapter(treeTableModel, tree));
// Force the JTable and JTree to share their row selection models.
final ListToTreeSelectionModelWrapper selectionWrapper = new
ListToTreeSelectionModelWrapper(this);
tree.setSelectionModel(selectionWrapper);
setSelectionModel(selectionWrapper.getListSelectionModel());
// Install the tree editor renderer and editor.
setDefaultRenderer(ParseTreeTableModel.class, tree);
setDefaultEditor(ParseTreeTableModel.class, new TreeTableCellEditor());
// No grid.
setShowGrid(false);
// No intercell spacing
setIntercellSpacing(new Dimension(0, 0));
// And update the height of the trees row to match that of
// the table.
if (tree.getRowHeight() < 1) {
// Metal looks better like this.
setRowHeight(getRowHeight());
}
setColumnsInitialWidth();
final Action expand = new AbstractAction() {
private static final long serialVersionUID = -5859674518660156121L;
@Override
public void actionPerformed(ActionEvent event) {
expandSelectedNode();
}
};
final KeyStroke stroke = KeyStroke.getKeyStroke("ENTER");
final String command = "expand/collapse";
getInputMap().put(stroke, command);
getActionMap().put(command, expand);
addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent event) {
if (event.getClickCount() == 2) {
expandSelectedNode();
}
}
});
}
/**
* Do expansion of a tree node.
*/
private void expandSelectedNode() {
final TreePath selected = tree.getSelectionPath();
makeCodeSelection();
if (tree.isExpanded(selected)) {
tree.collapsePath(selected);
}
else {
tree.expandPath(selected);
}
tree.setSelectionPath(selected);
}
/**
* Make selection of code in a text area.
*/
private void makeCodeSelection() {
new CodeSelector(tree.getLastSelectedPathComponent(), editor, linePositionMap).select();
}
/**
* Set initial value of width for columns in table.
*/
private void setColumnsInitialWidth() {
final FontMetrics fontMetrics = getFontMetrics(getFont());
// Six character string to contain "Column" column.
final int widthOfSixCharacterString = fontMetrics.stringWidth("XXXXXX");
// Padding must be added to width for columns to make them fully
// visible in table header.
final int padding = 10;
final int widthOfColumnContainingSixCharacterString =
widthOfSixCharacterString + padding;
getColumn("Line").setMaxWidth(widthOfColumnContainingSixCharacterString);
getColumn("Column").setMaxWidth(widthOfColumnContainingSixCharacterString);
final int preferredTreeColumnWidth =
Math.toIntExact(Math.round(getPreferredSize().getWidth() * 0.6));
getColumn("Tree").setPreferredWidth(preferredTreeColumnWidth);
// Twenty eight character string to contain "Type" column
final int widthOfTwentyEightCharacterString =
fontMetrics.stringWidth("XXXXXXXXXXXXXXXXXXXXXXXXXXXX");
final int preferredTypeColumnWidth = widthOfTwentyEightCharacterString + padding;
getColumn("Type").setPreferredWidth(preferredTypeColumnWidth);
}
/**
* Overridden to message super and forward the method to the tree.
* Since the tree is not actually in the component hierarchy it will
* never receive this unless we forward it in this manner.
*/
@Override
public void updateUI() {
super.updateUI();
if (tree != null) {
tree.updateUI();
}
// Use the tree's default foreground and background colors in the
// table.
LookAndFeel.installColorsAndFont(this, "Tree.background",
"Tree.foreground", "Tree.font");
}
/* Workaround for BasicTableUI anomaly. Make sure the UI never tries to
* paint the editor. The UI currently uses different techniques to
* paint the renderers and editors and overriding setBounds() below
* is not the right thing to do for an editor. Returning -1 for the
* editing row in this case, ensures the editor is never painted.
*/
@Override
public int getEditingRow() {
final Class<?> editingClass = getColumnClass(editingColumn);
if (editingClass == ParseTreeTableModel.class) {
return -1;
}
else {
return editingRow;
}
}
/**
* Overridden to pass the new rowHeight to the tree.
*/
@Override
public final void setRowHeight(int newRowHeight) {
super.setRowHeight(newRowHeight);
if (tree != null && tree.getRowHeight() != newRowHeight) {
tree.setRowHeight(getRowHeight());
}
}
/**
* @return the tree that is being shared between the model.
*/
public JTree getTree() {
return tree;
}
/**
* Sets text area editor.
* @param textArea JTextArea component.
*/
public void setEditor(JTextArea textArea) {
editor = textArea;
}
/**
* Sets line position map.
* @param linePositionMap Line position map.
*/
public void setLinePositionMap(List<Integer> linePositionMap) {
final List<Integer> copy = new ArrayList<>(linePositionMap);
this.linePositionMap = Collections.unmodifiableList(copy);
}
/**
* TreeTableCellEditor implementation. Component returned is the
* JTree.
*/
private class TreeTableCellEditor extends BaseCellEditor implements
TableCellEditor {
@Override
public Component getTableCellEditorComponent(JTable table,
Object value,
boolean isSelected,
int row, int column) {
return tree;
}
/**
* Overridden to return false, and if the event is a mouse event
* it is forwarded to the tree.
*
* <p>The behavior for this is debatable, and should really be offered
* as a property. By returning false, all keyboard actions are
* implemented in terms of the table. By returning true, the
* tree would get a chance to do something with the keyboard
* events. For the most part this is ok. But for certain keys,
* such as left/right, the tree will expand/collapse where as
* the table focus should really move to a different column. Page
* up/down should also be implemented in terms of the table.
* By returning false this also has the added benefit that clicking
* outside of the bounds of the tree node, but still in the tree
* column will select the row, whereas if this returned true
* that wouldn't be the case.
*
* <p>By returning false we are also enforcing the policy that
* the tree will never be editable (at least by a key sequence).
*
* @see TableCellEditor
*/
@Override
public boolean isCellEditable(EventObject event) {
if (event instanceof MouseEvent) {
for (int counter = getColumnCount() - 1; counter >= 0;
counter--) {
if (getColumnClass(counter) == ParseTreeTableModel.class) {
final MouseEvent mouseEvent = (MouseEvent) event;
final MouseEvent newMouseEvent = new MouseEvent(tree, mouseEvent.getID(),
mouseEvent.getWhen(), mouseEvent.getModifiers(),
mouseEvent.getX() - getCellRect(0, counter, true).x,
mouseEvent.getY(), mouseEvent.getClickCount(),
mouseEvent.isPopupTrigger());
tree.dispatchEvent(newMouseEvent);
break;
}
}
}
return false;
}
}
}