//////////////////////////////////////////////////////////////////////////////// // checkstyle: Checks Java source code for adherence to a set of rules. // Copyright (C) 2001-2016 the original author or authors. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //////////////////////////////////////////////////////////////////////////////// package com.puppycrawl.tools.checkstyle.gui; import java.awt.Component; import java.awt.Dimension; import java.awt.FontMetrics; import java.awt.event.ActionEvent; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.util.ArrayList; import java.util.Collections; import java.util.EventObject; import java.util.List; import javax.swing.AbstractAction; import javax.swing.Action; import javax.swing.JTable; import javax.swing.JTextArea; import javax.swing.JTree; import javax.swing.KeyStroke; import javax.swing.LookAndFeel; import javax.swing.table.TableCellEditor; import javax.swing.tree.TreePath; /** * This example shows how to create a simple JTreeTable component, * by using a JTree as a renderer (and editor) for the cells in a * particular column in the JTable. * * <a href= * "https://docs.oracle.com/cd/E48246_01/apirefs.1111/e13403/oracle/ide/controls/TreeTableModel.html"> * Original Source Location</a> * * @author Philip Milne * @author Scott Violet * @author Lars Kühne */ public class JTreeTable extends JTable { private static final long serialVersionUID = -8493693409423365387L; /** A subclass of JTree. */ private final TreeTableCellRenderer tree; /** JTextArea editor. */ private JTextArea editor; /** Line position map. */ private List<Integer> linePositionMap; /** * Creates JTreeTable base on TreeTableModel. * @param treeTableModel Tree table model */ public JTreeTable(ParseTreeTableModel treeTableModel) { // Create the tree. It will be used as a renderer and editor. tree = new TreeTableCellRenderer(this, treeTableModel); // Install a tableModel representing the visible rows in the tree. setModel(new TreeTableModelAdapter(treeTableModel, tree)); // Force the JTable and JTree to share their row selection models. final ListToTreeSelectionModelWrapper selectionWrapper = new ListToTreeSelectionModelWrapper(this); tree.setSelectionModel(selectionWrapper); setSelectionModel(selectionWrapper.getListSelectionModel()); // Install the tree editor renderer and editor. setDefaultRenderer(ParseTreeTableModel.class, tree); setDefaultEditor(ParseTreeTableModel.class, new TreeTableCellEditor()); // No grid. setShowGrid(false); // No intercell spacing setIntercellSpacing(new Dimension(0, 0)); // And update the height of the trees row to match that of // the table. if (tree.getRowHeight() < 1) { // Metal looks better like this. setRowHeight(getRowHeight()); } setColumnsInitialWidth(); final Action expand = new AbstractAction() { private static final long serialVersionUID = -5859674518660156121L; @Override public void actionPerformed(ActionEvent event) { expandSelectedNode(); } }; final KeyStroke stroke = KeyStroke.getKeyStroke("ENTER"); final String command = "expand/collapse"; getInputMap().put(stroke, command); getActionMap().put(command, expand); addMouseListener(new MouseAdapter() { @Override public void mouseClicked(MouseEvent event) { if (event.getClickCount() == 2) { expandSelectedNode(); } } }); } /** * Do expansion of a tree node. */ private void expandSelectedNode() { final TreePath selected = tree.getSelectionPath(); makeCodeSelection(); if (tree.isExpanded(selected)) { tree.collapsePath(selected); } else { tree.expandPath(selected); } tree.setSelectionPath(selected); } /** * Make selection of code in a text area. */ private void makeCodeSelection() { new CodeSelector(tree.getLastSelectedPathComponent(), editor, linePositionMap).select(); } /** * Set initial value of width for columns in table. */ private void setColumnsInitialWidth() { final FontMetrics fontMetrics = getFontMetrics(getFont()); // Six character string to contain "Column" column. final int widthOfSixCharacterString = fontMetrics.stringWidth("XXXXXX"); // Padding must be added to width for columns to make them fully // visible in table header. final int padding = 10; final int widthOfColumnContainingSixCharacterString = widthOfSixCharacterString + padding; getColumn("Line").setMaxWidth(widthOfColumnContainingSixCharacterString); getColumn("Column").setMaxWidth(widthOfColumnContainingSixCharacterString); final int preferredTreeColumnWidth = Math.toIntExact(Math.round(getPreferredSize().getWidth() * 0.6)); getColumn("Tree").setPreferredWidth(preferredTreeColumnWidth); // Twenty eight character string to contain "Type" column final int widthOfTwentyEightCharacterString = fontMetrics.stringWidth("XXXXXXXXXXXXXXXXXXXXXXXXXXXX"); final int preferredTypeColumnWidth = widthOfTwentyEightCharacterString + padding; getColumn("Type").setPreferredWidth(preferredTypeColumnWidth); } /** * Overridden to message super and forward the method to the tree. * Since the tree is not actually in the component hierarchy it will * never receive this unless we forward it in this manner. */ @Override public void updateUI() { super.updateUI(); if (tree != null) { tree.updateUI(); } // Use the tree's default foreground and background colors in the // table. LookAndFeel.installColorsAndFont(this, "Tree.background", "Tree.foreground", "Tree.font"); } /* Workaround for BasicTableUI anomaly. Make sure the UI never tries to * paint the editor. The UI currently uses different techniques to * paint the renderers and editors and overriding setBounds() below * is not the right thing to do for an editor. Returning -1 for the * editing row in this case, ensures the editor is never painted. */ @Override public int getEditingRow() { final Class<?> editingClass = getColumnClass(editingColumn); if (editingClass == ParseTreeTableModel.class) { return -1; } else { return editingRow; } } /** * Overridden to pass the new rowHeight to the tree. */ @Override public final void setRowHeight(int newRowHeight) { super.setRowHeight(newRowHeight); if (tree != null && tree.getRowHeight() != newRowHeight) { tree.setRowHeight(getRowHeight()); } } /** * @return the tree that is being shared between the model. */ public JTree getTree() { return tree; } /** * Sets text area editor. * @param textArea JTextArea component. */ public void setEditor(JTextArea textArea) { editor = textArea; } /** * Sets line position map. * @param linePositionMap Line position map. */ public void setLinePositionMap(List<Integer> linePositionMap) { final List<Integer> copy = new ArrayList<>(linePositionMap); this.linePositionMap = Collections.unmodifiableList(copy); } /** * TreeTableCellEditor implementation. Component returned is the * JTree. */ private class TreeTableCellEditor extends BaseCellEditor implements TableCellEditor { @Override public Component getTableCellEditorComponent(JTable table, Object value, boolean isSelected, int row, int column) { return tree; } /** * Overridden to return false, and if the event is a mouse event * it is forwarded to the tree. * * <p>The behavior for this is debatable, and should really be offered * as a property. By returning false, all keyboard actions are * implemented in terms of the table. By returning true, the * tree would get a chance to do something with the keyboard * events. For the most part this is ok. But for certain keys, * such as left/right, the tree will expand/collapse where as * the table focus should really move to a different column. Page * up/down should also be implemented in terms of the table. * By returning false this also has the added benefit that clicking * outside of the bounds of the tree node, but still in the tree * column will select the row, whereas if this returned true * that wouldn't be the case. * * <p>By returning false we are also enforcing the policy that * the tree will never be editable (at least by a key sequence). * * @see TableCellEditor */ @Override public boolean isCellEditable(EventObject event) { if (event instanceof MouseEvent) { for (int counter = getColumnCount() - 1; counter >= 0; counter--) { if (getColumnClass(counter) == ParseTreeTableModel.class) { final MouseEvent mouseEvent = (MouseEvent) event; final MouseEvent newMouseEvent = new MouseEvent(tree, mouseEvent.getID(), mouseEvent.getWhen(), mouseEvent.getModifiers(), mouseEvent.getX() - getCellRect(0, counter, true).x, mouseEvent.getY(), mouseEvent.getClickCount(), mouseEvent.isPopupTrigger()); tree.dispatchEvent(newMouseEvent); break; } } } return false; } } }