package net.tropicraft.proxy;
import net.minecraft.client.model.ModelBiped;
/**
* Interface to make it a little bit easier for ClientProxy and CommonProxy to implement
* the necessary methods.
*/
public interface ISuperProxy {
/**
* Register books here
*/
public void registerBooks();
/**
* Register all block and item render handlers here and ids associated with them
*/
public void initRenderHandlersAndIDs();
/**
* Initializes TCRenderRegistry (for entities)
*/
public void initRenderRegistry();
/**
* Returns a ModelBiped for a given custom armor id
*/
public ModelBiped getArmorModel(int id);
/**
* Perform all pre-initializations here
*/
public void preInit();
}