package net.tropicraft.proxy; import net.minecraft.client.model.ModelBiped; /** * Interface to make it a little bit easier for ClientProxy and CommonProxy to implement * the necessary methods. */ public interface ISuperProxy { /** * Register books here */ public void registerBooks(); /** * Register all block and item render handlers here and ids associated with them */ public void initRenderHandlersAndIDs(); /** * Initializes TCRenderRegistry (for entities) */ public void initRenderRegistry(); /** * Returns a ModelBiped for a given custom armor id */ public ModelBiped getArmorModel(int id); /** * Perform all pre-initializations here */ public void preInit(); }