package net.tropicraft.client.block.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import org.lwjgl.opengl.GL11;
public class ModelBambooMug extends ModelBase {
public ModelRenderer base;
public ModelRenderer wall1;
public ModelRenderer wall2;
public ModelRenderer wall3;
public ModelRenderer wall4;
public ModelRenderer liquid;
public ModelRenderer handletop;
public ModelRenderer handlebottom;
public ModelRenderer handle;
public boolean renderLiquid;
public int liquidColor;
public ModelBambooMug() {
textureWidth = 64;
textureHeight = 32;
base = new ModelRenderer(this, 10, 0);
base.addBox(-2F, 23F, -2F, 4, 1, 4);
base.setRotationPoint(0F, 0F, 0F);
base.setTextureSize(64, 32);
base.mirror = true;
setRotation(base, 0F, 0F, 0F);
wall1 = new ModelRenderer(this, 0, 10);
wall1.mirror = true;
wall1.addBox(-2F, 17F, -3F, 4, 6, 1);
wall1.setRotationPoint(0F, 0F, 0F);
wall1.setTextureSize(64, 32);
setRotation(wall1, 0F, 0F, 0F);
wall2 = new ModelRenderer(this, 0, 10);
wall2.addBox(-2F, 17F, 2F, 4, 6, 1);
wall2.setRotationPoint(0F, 0F, 0F);
wall2.setTextureSize(64, 32);
wall2.mirror = true;
setRotation(wall2, 0F, 0F, 0F);
wall3 = new ModelRenderer(this, 0, 0);
wall3.addBox(2F, 17F, -2F, 1, 6, 4);
wall3.setRotationPoint(0F, 0F, 0F);
wall3.setTextureSize(64, 32);
setRotation(wall3, 0F, 0F, 0F);
wall3.mirror = true;
wall4 = new ModelRenderer(this, 0, 0);
wall4.addBox(-3F, 17F, -2F, 1, 6, 4);
wall4.setRotationPoint(0F, 0F, 0F);
wall4.setTextureSize(64, 32);
wall4.mirror = true;
setRotation(wall4, 0F, 0F, 0F);
liquid = new ModelRenderer(this, 10, 5);
liquid.addBox(-2F, 18F, -2F, 4, 1, 4);
liquid.setRotationPoint(0F, 0F, 0F);
liquid.setTextureSize(64, 32);
liquid.mirror = true;
setRotation(liquid, 0F, 0F, 0F);
handletop = new ModelRenderer(this, 26, 0);
handletop.addBox(-1F, 18F, -4F, 2, 1, 1);
handletop.setRotationPoint(0F, 0F, 0F);
handletop.setTextureSize(64, 32);
handletop.mirror = true;
setRotation(handletop, 0F, 0F, 0F);
handlebottom = new ModelRenderer(this, 26, 2);
handlebottom.addBox(-1F, 21F, -4F, 2, 1, 1);
handlebottom.setRotationPoint(0F, 0F, 0F);
handlebottom.setTextureSize(64, 32);
handlebottom.mirror = true;
setRotation(handlebottom, 0F, 0F, 0F);
handle = new ModelRenderer(this, 32, 0);
handle.addBox(-1F, 19F, -5F, 2, 2, 1);
handle.setRotationPoint(0F, 0F, 0F);
handle.setTextureSize(64, 32);
handle.mirror = true;
setRotation(handle, 0F, 0F, 0F);
}
public void renderBambooMug() {
float f5 = 0.0625F;
base.render(f5);
wall1.render(f5);
wall2.render(f5);
wall3.render(f5);
wall4.render(f5);
handletop.render(f5);
handlebottom.render(f5);
handle.render(f5);
if (renderLiquid) {
float red = (float)(liquidColor >> 16 & 255) / 255.0F;
float green = (float)(liquidColor >> 8 & 255) / 255.0F;
float blue = (float)(liquidColor & 255) / 255.0F;
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glColor3f(red, green, blue);
liquid.render(f5);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glColor3f(1f, 1f, 1f);
}
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}