package net.tropicraft.client.entity.render;
import static org.lwjgl.opengl.GL11.glTranslatef;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
import net.tropicraft.util.TropicraftUtils;
public class RenderEagleRay extends RenderLiving {
public RenderEagleRay() {
super(new net.tropicraft.client.entity.model.ModelEagleRay(), 1f);
}
@Override
protected void preRenderCallback(EntityLivingBase par1EntityLiving, float par2) {
glTranslatef(0f, 1.25f,0f);
}
@Override
protected ResourceLocation getEntityTexture(Entity entity) {
return TropicraftUtils.bindTextureEntity("ray/eagleray");
}
}