package net.tropicraft.client.entity.render; import static org.lwjgl.opengl.GL11.glTranslatef; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; import net.tropicraft.util.TropicraftUtils; public class RenderEagleRay extends RenderLiving { public RenderEagleRay() { super(new net.tropicraft.client.entity.model.ModelEagleRay(), 1f); } @Override protected void preRenderCallback(EntityLivingBase par1EntityLiving, float par2) { glTranslatef(0f, 1.25f,0f); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return TropicraftUtils.bindTextureEntity("ray/eagleray"); } }