package net.tropicraft.entity.projectile;
import java.util.List;
import CoroUtil.packet.PacketHelper;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IProjectile;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.tropicraft.Tropicraft;
import net.tropicraft.entity.damage.TCDamageSource;
import net.tropicraft.util.EffectHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class EntityDart extends Entity implements IProjectile {
/** Number of seconds desired * number of ticks per second = number of ticks total 8) */
private static final short MAX_HIT_TIME = 10 * 20;
private int ticksInGround;
private int ticksInAir;
public Entity shootingEntity;
private short dartType;
private boolean inGround;
public boolean doesDartBelongToPlayer;
public int dartShake;
private boolean hasRidden;
public static int[] potions;
public EntityDart(World world) {
super(world);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
}
public EntityDart(World world, double x, double y, double z) {
super(world);
this.renderDistanceWeight = 10.0D;
this.setSize(0.5F, 0.5F);
this.setPosition(x, y, z);
this.yOffset = 0.0F;
this.ticksInAir = 0;
this.ticksInGround = 0;
}
public EntityDart(World world, Entity shooter, float derp, short damage) {
this(world);
this.shootingEntity = shooter;
this.dartType = damage;
this.setLocationAndAngles(shooter.posX, shooter.posY + (double)shooter.getEyeHeight(), shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.posY -= 0.10000000149011612D;
this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
this.setPosition(this.posX, this.posY, this.posZ);
this.yOffset = 0.0F;
this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, derp * 1.5F, 1.0F);
}
@Override
public void setThrowableHeading(double x, double y, double z, float rotation1, float rotation2) {
// Vector normalization
float f2 = MathHelper.sqrt_double(x * x + y * y + z * z);
x /= (double)f2;
y /= (double)f2;
z /= (double)f2;
// Add some random
x += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)rotation2;
y += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)rotation2;
z += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)rotation2;
x *= (double)rotation1;
y *= (double)rotation1;
z *= (double)rotation1;
this.motionX = x;
this.motionY = y;
this.motionZ = z;
float f3 = MathHelper.sqrt_double(x * x + z * z);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(x, z) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(y, (double)f3) * 180.0D / Math.PI);
this.ticksInGround = 0;
}
/**
* NOTE: Mostly taken from EntityArrow.onUpdate (1.7.2)
*/
@Override
public void onUpdate() {
super.onUpdate();
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
}
if (this.dartShake > 0) {
--this.dartShake;
}
if (!worldObj.isRemote) {
//System.out.println("motion: " + motionX + " - " + motionZ);
}
if (this.inGround) {
this.setDead();
} else {
++this.ticksInAir;
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int i;
float f1;
for (i = 0; i < list.size(); ++i)
{
Entity entity1 = (Entity)list.get(i);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
f1 = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double)f1, (double)f1, (double)f1);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
if (movingobjectposition1 != null)
{
double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
{
movingobjectposition = null;
}
}
float f2;
float f4;
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
DamageSource damagesource = null;
if (this.shootingEntity == null)
{
damagesource = TCDamageSource.causeDartDamage(this, this);
}
else
{
damagesource = TCDamageSource.causeDartDamage(this, this.shootingEntity);
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float)2))
{
if (movingobjectposition.entityHit instanceof EntityLivingBase)
{
EntityLivingBase entitylivingbase = (EntityLivingBase)movingobjectposition.entityHit;
if (!this.worldObj.isRemote)
{
if (this.dartType == 0) {
System.out.println("client?: " + worldObj.isRemote);
//do custom paralyse
if (entitylivingbase instanceof EntityPlayerMP) {
//Player, send to client
NBTTagCompound nbt = new NBTTagCompound();
nbt.setString("packetCommand", "effectAdd");
nbt.setInteger("effectID", this.dartType);
nbt.setInteger("effectTime", 100);
Tropicraft.eventChannel.sendTo(PacketHelper.getNBTPacket(nbt, Tropicraft.eventChannelName), (EntityPlayerMP) entitylivingbase);
} else {
//AI
EffectHelper.addEntry(entitylivingbase, 100);
}
} else {
entitylivingbase.addPotionEffect(new PotionEffect(potions[this.dartType], MAX_HIT_TIME, 1));
}
}
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
}
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
} else {
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
} else {
Block block = this.worldObj.getBlock(movingobjectposition.blockX, movingobjectposition.blockY, movingobjectposition.blockZ);
if (block.getMaterial() != Material.air) {
this.setDead();
}
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float f3 = 0.99F;
f1 = 0.05F;
if (this.isInWater())
{
for (int l = 0; l < 4; ++l)
{
f4 = 0.25F;
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f4, this.posY - this.motionY * (double)f4, this.posZ - this.motionZ * (double)f4, this.motionX, this.motionY, this.motionZ);
}
f3 = 0.8F;
}
if (this.isWet())
{
this.extinguish();
}
this.motionX *= (double)f3;
this.motionY *= (double)f3;
this.motionZ *= (double)f3;
this.motionY -= (double)f1;
this.setPosition(this.posX, this.posY, this.posZ);
this.func_145775_I();
}
}
@Override
public void setDead() {
// TODO Auto-generated method stub
super.setDead();
}
@Override
@SideOnly(Side.CLIENT)
public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
{
this.setPosition(par1, par3, par5);
this.setRotation(par7, par8);
}
@Override
@SideOnly(Side.CLIENT)
public void setVelocity(double par1, double par3, double par5)
{
this.motionX = par1;
this.motionY = par3;
this.motionZ = par5;
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(par1 * par1 + par5 * par5);
this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(par1, par5) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(par3, (double)f) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch;
this.prevRotationYaw = this.rotationYaw;
this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
this.ticksInGround = 0;
}
}
public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) {
}
@Override
protected boolean canTriggerWalking() {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public float getShadowSize() {
return 0.0F;
}
@Override
protected void entityInit() {
potions = new int[]{Potion.blindness.id, Potion.poison.id, Potion.moveSlowdown.id, Potion.harm.id, Potion.confusion.id, Potion.hunger.id, Potion.weakness.id};
dataWatcher.addObject(17, new Short(MAX_HIT_TIME));
dataWatcher.addObject(18, new Byte((byte) 0));
}
@Override
public void writeEntityToNBT(NBTTagCompound nbttagcompound) {
nbttagcompound.setByte("shake", (byte) dartShake);
nbttagcompound.setByte("inGround", (byte) (inGround ? 1 : 0));
nbttagcompound.setBoolean("player", doesDartBelongToPlayer);
nbttagcompound.setBoolean("hit", getIsHit());
nbttagcompound.setShort("hitTime", (short) getHitTimer());
nbttagcompound.setShort("dartType", dartType);
}
@Override
public void readEntityFromNBT(NBTTagCompound nbttagcompound) {
dartShake = nbttagcompound.getByte("shake") & 0xff;
inGround = nbttagcompound.getByte("inGround") == 1;
doesDartBelongToPlayer = nbttagcompound.getBoolean("player");
setIsHit(nbttagcompound.getBoolean("hit"));
setHitTimer(nbttagcompound.getShort("hitTime"));
dartType = nbttagcompound.getShort("dartType");
}
public void setIsHit(boolean set) {
dataWatcher.updateObject(18, new Byte((byte) (set ? 1 : 0)));
}
public boolean getIsHit() {
return dataWatcher.getWatchableObjectByte(18) == 1;
}
public void setHitTimer(short hitTime) {
dataWatcher.updateObject(17, new Short(hitTime));
}
public int getHitTimer() {
return dataWatcher.getWatchableObjectShort(17);
}
}