package net.tropicraft.client.block.model; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; public class ModelCurareBowl extends ModelBase { //fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; ModelRenderer Shape11; public ModelCurareBowl() { textureWidth = 64; textureHeight = 64; Shape1 = new ModelRenderer(this, 0, 12); Shape1.addBox(-4F, 0F, -6F, 8, 1, 10); Shape1.setRotationPoint(0F, 23F, 1F); Shape1.setTextureSize(64, 64); Shape1.mirror = true; setRotation(Shape1, 0F, 0F, 0F); Shape2 = new ModelRenderer(this, 0, 0); Shape2.addBox(-4F, -1F, 0F, 8, 4, 1); Shape2.setRotationPoint(0F, 20F, 5F); Shape2.setTextureSize(64, 64); Shape2.mirror = true; setRotation(Shape2, 0F, 0F, 0F); Shape3 = new ModelRenderer(this, 0, 0); Shape3.addBox(-4F, 0F, 0F, 8, 4, 1); Shape3.setRotationPoint(0F, 19F, -6F); Shape3.setTextureSize(64, 64); Shape3.mirror = true; setRotation(Shape3, 0F, 0F, 0F); Shape4 = new ModelRenderer(this, 0, 0); Shape4.addBox(0F, 0F, -4F, 1, 4, 8); Shape4.setRotationPoint(5F, 19F, 0F); Shape4.setTextureSize(64, 64); Shape4.mirror = true; setRotation(Shape4, 0F, 0F, 0F); Shape5 = new ModelRenderer(this, 0, 0); Shape5.addBox(0F, 0F, -4F, 1, 4, 8); Shape5.setRotationPoint(-6F, 19F, 0F); Shape5.setTextureSize(64, 64); Shape5.mirror = true; setRotation(Shape5, 0F, 0F, 0F); Shape6 = new ModelRenderer(this, 0, 14); Shape6.addBox(0F, 0F, 0F, 1, 1, 8); Shape6.setRotationPoint(-5F, 23F, -4F); Shape6.setTextureSize(64, 64); Shape6.mirror = true; setRotation(Shape6, 0F, 0F, 0F); Shape7 = new ModelRenderer(this, 0, 14); Shape7.addBox(0F, 0F, -4F, 1, 1, 8); Shape7.setRotationPoint(4F, 23F, 0F); Shape7.setTextureSize(64, 64); Shape7.mirror = true; setRotation(Shape7, 0F, 0F, 0F); Shape8 = new ModelRenderer(this, 0, 0); Shape8.addBox(0F, -1F, 0F, 1, 4, 1); Shape8.setRotationPoint(-5F, 20F, -5F); Shape8.setTextureSize(64, 64); Shape8.mirror = true; setRotation(Shape8, 0F, 0F, 0F); Shape9 = new ModelRenderer(this, 0, 0); Shape9.addBox(0F, 0F, 0F, 1, 4, 1); Shape9.setRotationPoint(-5F, 19F, 4F); Shape9.setTextureSize(64, 64); Shape9.mirror = true; setRotation(Shape9, 0F, 0F, 0F); Shape10 = new ModelRenderer(this, 0, 0); Shape10.addBox(0F, 0F, 0F, 1, 4, 1); Shape10.setRotationPoint(4F, 19F, -5F); Shape10.setTextureSize(64, 64); Shape10.mirror = true; setRotation(Shape10, 0F, 0F, 0F); Shape11 = new ModelRenderer(this, 0, 0); Shape11.addBox(0F, 0F, 0F, 1, 4, 1); Shape11.setRotationPoint(4F, 19F, 4F); Shape11.setTextureSize(64, 64); Shape11.mirror = true; setRotation(Shape11, 0F, 0F, 0F); } public void renderBowl() { float f5 = 0.0625F; Shape1.render(f5); Shape2.render(f5); Shape3.render(f5); Shape4.render(f5); Shape5.render(f5); Shape6.render(f5); Shape7.render(f5); Shape8.render(f5); Shape9.render(f5); Shape10.render(f5); Shape11.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } }