package net.tropicraft.client.block.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
public class ModelCurareBowl extends ModelBase {
//fields
ModelRenderer Shape1;
ModelRenderer Shape2;
ModelRenderer Shape3;
ModelRenderer Shape4;
ModelRenderer Shape5;
ModelRenderer Shape6;
ModelRenderer Shape7;
ModelRenderer Shape8;
ModelRenderer Shape9;
ModelRenderer Shape10;
ModelRenderer Shape11;
public ModelCurareBowl() {
textureWidth = 64;
textureHeight = 64;
Shape1 = new ModelRenderer(this, 0, 12);
Shape1.addBox(-4F, 0F, -6F, 8, 1, 10);
Shape1.setRotationPoint(0F, 23F, 1F);
Shape1.setTextureSize(64, 64);
Shape1.mirror = true;
setRotation(Shape1, 0F, 0F, 0F);
Shape2 = new ModelRenderer(this, 0, 0);
Shape2.addBox(-4F, -1F, 0F, 8, 4, 1);
Shape2.setRotationPoint(0F, 20F, 5F);
Shape2.setTextureSize(64, 64);
Shape2.mirror = true;
setRotation(Shape2, 0F, 0F, 0F);
Shape3 = new ModelRenderer(this, 0, 0);
Shape3.addBox(-4F, 0F, 0F, 8, 4, 1);
Shape3.setRotationPoint(0F, 19F, -6F);
Shape3.setTextureSize(64, 64);
Shape3.mirror = true;
setRotation(Shape3, 0F, 0F, 0F);
Shape4 = new ModelRenderer(this, 0, 0);
Shape4.addBox(0F, 0F, -4F, 1, 4, 8);
Shape4.setRotationPoint(5F, 19F, 0F);
Shape4.setTextureSize(64, 64);
Shape4.mirror = true;
setRotation(Shape4, 0F, 0F, 0F);
Shape5 = new ModelRenderer(this, 0, 0);
Shape5.addBox(0F, 0F, -4F, 1, 4, 8);
Shape5.setRotationPoint(-6F, 19F, 0F);
Shape5.setTextureSize(64, 64);
Shape5.mirror = true;
setRotation(Shape5, 0F, 0F, 0F);
Shape6 = new ModelRenderer(this, 0, 14);
Shape6.addBox(0F, 0F, 0F, 1, 1, 8);
Shape6.setRotationPoint(-5F, 23F, -4F);
Shape6.setTextureSize(64, 64);
Shape6.mirror = true;
setRotation(Shape6, 0F, 0F, 0F);
Shape7 = new ModelRenderer(this, 0, 14);
Shape7.addBox(0F, 0F, -4F, 1, 1, 8);
Shape7.setRotationPoint(4F, 23F, 0F);
Shape7.setTextureSize(64, 64);
Shape7.mirror = true;
setRotation(Shape7, 0F, 0F, 0F);
Shape8 = new ModelRenderer(this, 0, 0);
Shape8.addBox(0F, -1F, 0F, 1, 4, 1);
Shape8.setRotationPoint(-5F, 20F, -5F);
Shape8.setTextureSize(64, 64);
Shape8.mirror = true;
setRotation(Shape8, 0F, 0F, 0F);
Shape9 = new ModelRenderer(this, 0, 0);
Shape9.addBox(0F, 0F, 0F, 1, 4, 1);
Shape9.setRotationPoint(-5F, 19F, 4F);
Shape9.setTextureSize(64, 64);
Shape9.mirror = true;
setRotation(Shape9, 0F, 0F, 0F);
Shape10 = new ModelRenderer(this, 0, 0);
Shape10.addBox(0F, 0F, 0F, 1, 4, 1);
Shape10.setRotationPoint(4F, 19F, -5F);
Shape10.setTextureSize(64, 64);
Shape10.mirror = true;
setRotation(Shape10, 0F, 0F, 0F);
Shape11 = new ModelRenderer(this, 0, 0);
Shape11.addBox(0F, 0F, 0F, 1, 4, 1);
Shape11.setRotationPoint(4F, 19F, 4F);
Shape11.setTextureSize(64, 64);
Shape11.mirror = true;
setRotation(Shape11, 0F, 0F, 0F);
}
public void renderBowl() {
float f5 = 0.0625F;
Shape1.render(f5);
Shape2.render(f5);
Shape3.render(f5);
Shape4.render(f5);
Shape5.render(f5);
Shape6.render(f5);
Shape7.render(f5);
Shape8.render(f5);
Shape9.render(f5);
Shape10.render(f5);
Shape11.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
}