package net.tropicraft.entity.hostile; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.monster.EntitySkeleton; import net.minecraft.entity.monster.IMob; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.gen.feature.WorldGenerator; import net.tropicraft.entity.EntityCoroAI; import net.tropicraft.registry.TCBlockRegistry; import CoroUtil.componentAI.AIAgent; import CoroUtil.util.CoroUtilBlock; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class EntityTropiCreeper extends EntityCoroAI implements IMob { public AIAgent agent; public EntityTropiCreeper(World par1World) { super(par1World); this.experienceValue = 8; if (agent == null) agent = new AIAgent(this, false); agent.moveLeadTicks = 0; agent.shouldAvoid = false; } public boolean getCanSpawnHere() { int i = MathHelper.floor_double(this.posX); int j = MathHelper.floor_double(this.boundingBox.minY); int k = MathHelper.floor_double(this.posZ); return !CoroUtilBlock.isAir(this.worldObj.getBlock(i, j - 1, k)) && this.worldObj.getFullBlockLightValue(i, j, k) > 8 && super.getCanSpawnHere(); } @Override public void attackMelee(Entity ent, float dist) { setCreeperState(1); } //CREEPER CODE COPY START /** * Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go * weird) */ private int lastActiveTime; /** * The amount of time since the creeper was close enough to the player to ignite */ private int timeSinceIgnited; private int fuseTime = 30; /** Explosion radius for this creeper. */ private int explosionRadius = 3; /** * Returns true if the newer Entity AI code should be run */ public boolean isAIEnabled() { return true; } /** * The number of iterations PathFinder.getSafePoint will execute before giving up. */ public int getMaxSafePointTries() { return this.getAttackTarget() == null ? 3 : 3 + ((int)this.getHealth() - 1); } /** * Called when the mob is falling. Calculates and applies fall damage. */ protected void fall(float par1) { super.fall(par1); this.timeSinceIgnited = (int)((float)this.timeSinceIgnited + par1 * 1.5F); if (this.timeSinceIgnited > this.fuseTime - 5) { this.timeSinceIgnited = this.fuseTime - 5; } } /** * (abstract) Protected helper method to write subclass entity data to NBT. */ public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound) { super.writeEntityToNBT(par1NBTTagCompound); if (this.dataWatcher.getWatchableObjectByte(17) == 1) { par1NBTTagCompound.setBoolean("powered", true); } par1NBTTagCompound.setShort("Fuse", (short)this.fuseTime); par1NBTTagCompound.setByte("ExplosionRadius", (byte)this.explosionRadius); } /** * (abstract) Protected helper method to read subclass entity data from NBT. */ public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound) { super.readEntityFromNBT(par1NBTTagCompound); this.dataWatcher.updateObject(17, Byte.valueOf((byte)(par1NBTTagCompound.getBoolean("powered") ? 1 : 0))); if (par1NBTTagCompound.hasKey("Fuse")) { this.fuseTime = par1NBTTagCompound.getShort("Fuse"); } if (par1NBTTagCompound.hasKey("ExplosionRadius")) { this.explosionRadius = par1NBTTagCompound.getByte("ExplosionRadius"); } } /** * Called to update the entity's position/logic. */ public void onUpdate() { if (this.isEntityAlive()) { this.lastActiveTime = this.timeSinceIgnited; int i = this.getCreeperState(); if (i > 0 && this.timeSinceIgnited == 0) { this.playSound("random.fuse", 1.0F, 0.5F); } this.timeSinceIgnited += i; if (this.timeSinceIgnited < 0) { this.timeSinceIgnited = 0; } if (this.timeSinceIgnited >= this.fuseTime) { this.timeSinceIgnited = this.fuseTime; if (!this.worldObj.isRemote) { boolean flag = this.worldObj.getGameRules().getGameRuleBooleanValue("mobGriefing"); onDeathBySelf(); this.setDead(); } } } super.onUpdate(); } /** * Called when the mob's health reaches 0. */ @Override public void onDeath(DamageSource par1DamageSource) { super.onDeath(par1DamageSource); if (par1DamageSource.getEntity() instanceof EntitySkeleton) { //TODO: readd record drop for creeper //this.dropItem(TCItemRegistry.recordEasternIsles.itemID - rand.nextInt(1), 1); } else if(par1DamageSource.getEntity() instanceof EntityPlayer) { //TODO: readd coconut bomb drop for creeper //this.dropItem(TCItemRegistry.coconutBomb.itemID, rand.nextInt(3) + 1); int y = worldObj.getHeightValue((int)posX, (int)posZ); int xo = rand.nextInt(3) + 4; int zo = xo + rand.nextInt(3) - (new Random()).nextInt(3); for(int x = (int)posX - xo; x < (int)posX + xo; x++) { for(int z = (int)posZ - zo; z < (int)posZ + zo; z++) { y = worldObj.getHeightValue(x, z); Block block = worldObj.getBlock(x,y-1, z); if(block.getMaterial() != Material.water && !CoroUtilBlock.isAir(block)) worldObj.setBlock(x, y, z, TCBlockRegistry.flowers, rand.nextInt(7), 3); } } } } public void onDeathBySelf() { //TODO: readd coconut bomb drop for creeper //this.dropItem(TCItemRegistry.coconutBomb.itemID, rand.nextInt(3) + 1); int y = (int)posY + 3; int xo = rand.nextInt(3) + 2; int zo = rand.nextInt(3) + 2; for (int x = (int) posX - xo; x < (int) posX + xo; x++) { for (int z = (int) posZ - zo; z < (int) posZ + zo; z++) { if (rand.nextInt(3) == 0) { continue; } for (y = (int) posY + 3; y > (int) posY - 3; y--) { if (worldObj.isAirBlock(x, y, z) && worldObj.getBlock(x, y-1, z).isOpaqueCube()) { break; } } if (y == (int) posY - 3) { continue; } if (rand.nextInt(10) < 6 && worldObj.getBlock(x, y, z) != TCBlockRegistry.bambooBundle && worldObj.getBlock(x, y, z) != TCBlockRegistry.coconut) { int flowerType = rand.nextInt(7); if (TCBlockRegistry.flowers.canPlaceBlockAt(worldObj, x, y, z)) { worldObj.setBlock(x, y, z, TCBlockRegistry.flowers, flowerType, 3); } else { this.entityDropItem(new ItemStack(TCBlockRegistry.flowers, 1, flowerType), 0.5F); } } else if (rand.nextInt(10) < 7 && !CoroUtilBlock.isEqual(worldObj.getBlock(x, y, z), TCBlockRegistry.bambooBundle) && !CoroUtilBlock.isEqual(worldObj.getBlock(x, y, z), TCBlockRegistry.coconut) && CoroUtilBlock.isEqual(worldObj.getBlock(x, y - 1, z), Blocks.grass)) { worldObj.setBlock(x, y, z, Blocks.tallgrass, 1, 3); } else if (rand.nextInt(10) < 8 && (worldObj.getBlock(x, y - 1, z) != TCBlockRegistry.bambooBundle && !CoroUtilBlock.isAir(worldObj.getBlock(x, y - 1, z)))) { int palmTreeType = rand.nextInt(3); WorldGenerator gen = null; /*if (palmTreeType == 0) { gen = new WorldGenTropicraftLargePalmTrees(true); } else if (palmTreeType == 1) { gen = new WorldGenTropicraftCurvedPalm(true); } else if (palmTreeType == 2) { gen = new WorldGenTropicraftNormalPalms(true); } gen.generate(worldObj, rand, x, y, z);*/ } else { //do nothing :D } } } } /** * Returns the sound this mob makes when it is hurt. */ protected String getHurtSound() { return "mob.creeper.say"; } /** * Returns the sound this mob makes on death. */ protected String getDeathSound() { return "mob.creeper.death"; } public boolean attackEntityAsMob(Entity par1Entity) { return true; } /** * Returns true if the creeper is powered by a lightning bolt. */ public boolean getPowered() { return this.dataWatcher.getWatchableObjectByte(17) == 1; } @SideOnly(Side.CLIENT) /** * Params: (Float)Render tick. Returns the intensity of the creeper's flash when it is ignited. */ public float getCreeperFlashIntensity(float par1) { return ((float)this.lastActiveTime + (float)(this.timeSinceIgnited - this.lastActiveTime) * par1) / (float)(this.fuseTime - 2); } /** * Returns the current state of creeper, -1 is idle, 1 is 'in fuse' */ public int getCreeperState() { return this.dataWatcher.getWatchableObjectByte(16); } /** * Sets the state of creeper, -1 to idle and 1 to be 'in fuse' */ public void setCreeperState(int par1) { this.dataWatcher.updateObject(16, Byte.valueOf((byte)par1)); } /** * Called when a lightning bolt hits the entity. */ public void onStruckByLightning(EntityLightningBolt par1EntityLightningBolt) { super.onStruckByLightning(par1EntityLightningBolt); this.dataWatcher.updateObject(17, Byte.valueOf((byte)1)); } //CREEPER CODE COPY END @Override public void updateAITasks() { super.updateAITasks(); //agent.updateAITasks(); } @Override protected void entityInit() { super.entityInit(); this.dataWatcher.addObject(16, Byte.valueOf((byte) - 1)); this.dataWatcher.addObject(17, Byte.valueOf((byte)0)); } }