package net.tropicraft.client.entity.render; import static net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED; import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.BLOCK_3D; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.entity.RenderBiped; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.MinecraftForgeClient; import net.tropicraft.client.entity.model.ModelTropiSkeleton; import net.tropicraft.util.TropicraftUtils; import org.lwjgl.opengl.GL11; public class RenderTropiSkeleton extends RenderBiped { public RenderTropiSkeleton(float par1) { super(new ModelTropiSkeleton(), par1); } //changing 1 line of render @Override protected void renderEquippedItems(EntityLiving par1EntityLiving, float par2) { GL11.glColor3f(1.0F, 1.0F, 1.0F); super.renderEquippedItems(par1EntityLiving, par2); ItemStack itemstack = par1EntityLiving.getHeldItem(); ItemStack itemstack1 = par1EntityLiving.func_130225_q(3); Item item; float f1; if (itemstack1 != null) { GL11.glPushMatrix(); this.modelBipedMain.bipedHead.postRender(0.0625F); item = itemstack1.getItem(); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack1, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack1, BLOCK_3D)); if (item instanceof ItemBlock) { if (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(item).getRenderType())) { f1 = 0.625F; GL11.glTranslatef(0.0F, -0.25F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, -f1); } this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack1, 0); } GL11.glPopMatrix(); } if (itemstack != null && itemstack.getItem() != null) { item = itemstack.getItem(); GL11.glPushMatrix(); if (this.mainModel.isChild) { f1 = 0.5F; GL11.glTranslatef(0.0F, 0.625F, 0.0F); GL11.glRotatef(-20.0F, -1.0F, 0.0F, 0.0F); GL11.glScalef(f1, f1, f1); } this.modelBipedMain.bipedRightArm.postRender(0.0625F); GL11.glTranslatef(-0.0625F, 0.4375F, 0.0625F); IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(itemstack, EQUIPPED); boolean is3D = (customRenderer != null && customRenderer.shouldUseRenderHelper(EQUIPPED, itemstack, BLOCK_3D)); if (item instanceof ItemBlock && (is3D || RenderBlocks.renderItemIn3d(Block.getBlockFromItem(item).getRenderType()))) { f1 = 0.5F; GL11.glTranslatef(0.0F, 0.1875F, -0.3125F); f1 *= 0.75F; GL11.glRotatef(20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(-f1, -f1, f1); } else if (item == Items.bow) { f1 = 0.625F; GL11.glTranslatef(0.0F, 0.125F, 0.3125F); GL11.glRotatef(-20.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(f1, -f1, f1); GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else if (item.isFull3D()) { f1 = 0.625F; if (item.shouldRotateAroundWhenRendering()) { GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, -0.125F, 0.0F); } this.func_82422_c(); GL11.glScalef(f1, -f1, f1); //GL11.glRotatef(-100.0F, 1.0F, 0.0F, 0.0F); //swapped with next line GL11.glRotatef(200.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(45.0F, 0.0F, 1.0F, 0.0F); } else { f1 = 0.375F; GL11.glTranslatef(0.25F, 0.1875F, -0.1875F); GL11.glScalef(f1, f1, f1); GL11.glRotatef(60.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(20.0F, 0.0F, 0.0F, 1.0F); } float f2; float f3; int i; if (itemstack.getItem().requiresMultipleRenderPasses()) { for (i = 0; i < itemstack.getItem().getRenderPasses(itemstack.getItemDamage()); ++i) { int j = itemstack.getItem().getColorFromItemStack(itemstack, i); f2 = (float)(j >> 16 & 255) / 255.0F; f3 = (float)(j >> 8 & 255) / 255.0F; float f4 = (float)(j & 255) / 255.0F; GL11.glColor4f(f2, f3, f4, 1.0F); this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, i); } } else { i = itemstack.getItem().getColorFromItemStack(itemstack, 0); float f5 = (float)(i >> 16 & 255) / 255.0F; f2 = (float)(i >> 8 & 255) / 255.0F; f3 = (float)(i & 255) / 255.0F; GL11.glColor4f(f5, f2, f3, 1.0F); this.renderManager.itemRenderer.renderItem(par1EntityLiving, itemstack, 0); } GL11.glPopMatrix(); } } @Override /** * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. */ protected ResourceLocation getEntityTexture(Entity entity) { return TropicraftUtils.bindTextureEntity("skeleton"); } }