/*
* This file is part of SpoutcraftPlugin.
*
* Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org//>
* SpoutcraftPlugin is licensed under the GNU Lesser General Public License.
*
* SpoutcraftPlugin is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* SpoutcraftPlugin is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.getspout.spoutapi.player;
import java.io.File;
import java.io.InputStream;
import java.util.Collection;
import java.util.List;
import org.bukkit.plugin.Plugin;
import org.getspout.spoutapi.ClientOnly;
public interface FileManager {
/**
* Gets a list of all the names of the files pre-cached on the client for this plugin.
* <p/>
* The cache may be up to 60 seconds out of date.
* @param plugin that the files are cached for
* @return list of names of cached files
*/
@ClientOnly
public List<String> getCache(Plugin plugin);
/**
* Adds a file to the pre-login cache for clients. This file will only be downloaded when clients login.
* <p/>
* This is advantageous because it will not cause any latency issues for larger files or lots of media.
* <p/>
* Ideally, precached files should be set onEnable.
* @param plugin caching the files.
* @param file to pre-cache
* @return true if the file was pre-cached
*/
@ClientOnly
public boolean addToPreLoginCache(Plugin plugin, File file);
/**
* Adds a file to the pre-login cache for clients. This file will only be downloaded when clients login.
* <p/>
* This is advantageous because it will not cause any latency issues for larger files or lots of media.
* <p/>
* Ideally, precached files should be set onEnable.
* @param plugin caching the files.
* @param fileUrl to pre-cache
* @return true if the file was pre-cached
*/
@ClientOnly
public boolean addToPreLoginCache(Plugin plugin, String fileUrl);
/**
* Adds a list of files to the pre-login cache for clients. These files will only be downloaded when clients login.
* <p/>
* This is advantageous because it will not cause any latency issues for larger files or lots of media.
* <p/>
* Ideally, precached files should be set onEnable.
* @param plugin caching the files.
* @param files to pre-cache
* @return true if the files were pre-cached
*/
@ClientOnly
public boolean addToPreLoginCache(Plugin plugin, Collection<File> files);
/**
* Adds a list of files to the pre-login cache for clients. These files will only be downloaded when clients login.
* <p/>
* This is advantageous because it will not cause any latency issues for larger files or lots of media.
* <p/>
* Ideally, precached files should be set onEnable.
* @param plugin caching the files.
* @param fileUrls to pre-cache
* @return true if the files were pre-cached
*/
@ClientOnly
public boolean addToPreLoginCache(Plugin plugin, List<String> fileUrls);
/**
* Sends the contents of the input stream to clients during prelogin. The contents of the steam will only be downloaded
* when clients login.
* <p/>
* This is advantageous because it will not cause any latency issues for larger files or lots of media.
* <p/>
* Ideally, precached files should be set onEnable.
* @param plugin caching the files.
* @param input stream containing the bytes to be read
* @param file name of the resulting file.
* @return true if the files were pre-cached
*/
@ClientOnly
public boolean addToPreLoginCache(Plugin plugin, InputStream input, String fileName);
/**
* Adds a file to the cache for clients. This file will be downloaded immediately for any online players, and upon login of new clients.
* <p/>
* This is not recommended for larger files, since the extra latency for large downloads may disrupt the player's experience.
* @param file to pre-cache
* @return true if the file was pre-cached
*/
public boolean addToCache(Plugin plugin, File file);
/**
* Adds a file to the cache for clients. This file will be downloaded immediately for any online players, and upon login of new clients.
* <p/>
* This is not recommended for larger files, since the extra latency for large downloads may disrupt the player's experience.
* @param fileUrl to pre-cache
* @return true if the file was pre-cached
*/
public boolean addToCache(Plugin plugin, String fileUrl);
/**
* Adds a list of files to the cache for clients. These files will be downloaded immediately for any online players, and upon login of new clients.
* <p/>
* This is not recommended for larger files, since the extra latency for large downloads may disrupt the player's experience.
* @param files to pre-cache
* @return true if the files were pre-cached
*/
@ClientOnly
public boolean addToCache(Plugin plugin, Collection<File> file);
/**
* Adds a list of files to the cache for clients. These files will be downloaded immediately for any online players, and upon login of new clients.
* <p/>
* This is not recommended for larger files, since the extra latency for large downloads may disrupt the player's experience.
* @param fileUrls to pre-cache
* @return true if the files were pre-cached
*/
@ClientOnly
public boolean addToCache(Plugin plugin, List<String> fileUrls);
/**
* Sends the contents of the input stream to clients. The contents of the steam will only be downloaded
* immediately.
* <p/>
* This is not recommended for larger files, since the extra latency for large downloads may disrupt the player's experience.
* @param plugin caching the files.
* @param input stream containing the bytes to be read
* @param file name of the resulting file.
* @return true if the files were pre-cached
*/
@ClientOnly
public boolean addToCache(Plugin plugin, InputStream input, String fileName);
/**
* Removes the given filename from the cache, if it exists.
* @param plugin that the file is cached for
* @param file name to remove
*/
@ClientOnly
public void removeFromCache(Plugin plugin, String file);
/**
* Removes the given filenames from the cache, if they exists.
* @param plugin that the files are cached for
* @param file names to remove
*/
@ClientOnly
public void removeFromCache(Plugin plugin, List<String> file);
/**
* Checks if the file is approved for pre-caching. The file types approved for pre-caching are as follows:
* .txt, .yml, .xml, .png, .jpg, .ogg, .midi, .wav, .zip
* @param file to check
* @return true if the file can be cached on the client
*/
@ClientOnly
public boolean canCache(File file);
/**
* Checks if the fileUrl is approved for pre-caching. The file types approved for pre-caching are as follows:
* .txt, .yml, .xml, .png, .jpg, .ogg, .midi, .wav, .zip
* @param fileUrl to check
* @return true if the file can be cached on the client
*/
@ClientOnly
public boolean canCache(String fileUrl);
}