/* * This file is part of SpoutcraftPlugin. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org//> * SpoutcraftPlugin is licensed under the GNU Lesser General Public License. * * SpoutcraftPlugin is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * SpoutcraftPlugin is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.getspout.spoutapi.gui; /** * The GenericItemWidget class allows you to display a block or item as it * would be in the player's inventory. * <p/> * Don't forget that most items are in fact 3d, so also need a depth to draw * properly. */ public interface ItemWidget extends Widget { /** * Sets the type id of this item widget * @param id * @return ItemWidget */ public ItemWidget setTypeId(int id); /** * Gets the type id of this item widget * @return type id */ public int getTypeId(); /** * Sets the data of this item widget * @param data to set * @return ItemWidget */ public ItemWidget setData(short data); /** * Gets the data of this item widget, is zero by default * @return data */ public short getData(); /** * Sets the z render depth for this 3-d item widget * @param depth to render at * @return ItemWidget */ public ItemWidget setDepth(int depth); /** * Gets the z render depth for this 3-d item widget * @return depth */ public int getDepth(); @Override public ItemWidget setWidth(int width); @Override public ItemWidget setHeight(int height); }