/* * This file is part of SpoutcraftPlugin. * * Copyright (c) 2011 SpoutcraftDev <http://spoutcraft.org//> * SpoutcraftPlugin is licensed under the GNU Lesser General Public License. * * SpoutcraftPlugin is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * SpoutcraftPlugin is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.getspout.spoutapi.gui; import java.io.IOException; import java.util.UUID; import org.getspout.spoutapi.io.SpoutInputStream; import org.getspout.spoutapi.io.SpoutOutputStream; /** * The Spout implementation of the default Bubble Bar. */ public class BubbleBar extends GenericWidget implements Widget { private int icons = 10; private int iconOffset = 8; public BubbleBar() { super(); setDirty(false); setX(427 / 2 + 82); // 295 setY(191); setWidth(getWidth()); // Don't know the default - ignored, but prevents warnings... setAnchor(WidgetAnchor.BOTTOM_CENTER); } @Override public void readData(SpoutInputStream input) throws IOException { super.readData(input); setMaxNumBubbles(input.readInt()); setIconOffset(input.readInt()); } @Override public void writeData(SpoutOutputStream output) throws IOException { super.writeData(output); output.writeInt(getMaxNumBubbles()); output.writeInt(getIconOffset()); } @Override public WidgetType getType() { return WidgetType.BubbleBar; } @Override public UUID getId() { return new UUID(0, 1); } /** * Gets the maximum number of bubbles displayed on the HUD. * <p/> * Air is scaled to fit the number of bubbles appropriately. * @return bubbles displayed */ public int getMaxNumBubbles() { return icons; } /** * Sets the maximum number of bubbles displayed on the HUD. * <p/> * Air is scaled to fit the number of bubbles appropriately. * @param bubbles to display * @return this */ public BubbleBar setMaxNumBubbles(int bubbles) { this.icons = bubbles; return this; } /** * Gets the number of pixels each bubbles is offset when drawing the next bubble. * @return pixel offset */ public int getIconOffset() { return iconOffset; } /** * Sets the number of pixels each bubbles is offset when drawing the next bubble. * @param offset when drawing hearts * @return this */ public BubbleBar setIconOffset(int offset) { iconOffset = offset; return this; } @Override public int getVersion() { return super.getVersion() + 1; } }