/* * This file is part of Skript. * * Skript is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Skript is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Skript. If not, see <http://www.gnu.org/licenses/>. * * * Copyright 2011-2014 Peter Güttinger * */ package ch.njol.skript.lang; import org.bukkit.event.Event; import ch.njol.skript.Skript; import ch.njol.skript.events.EvtClick; import ch.njol.skript.lang.SkriptParser.ParseResult; import ch.njol.util.Kleenean; /** * A SkriptEvent is like a condition. It is called when any of the registered events occurs. * An instance of this class should then check whether the event applies * (e.g. the rightclick event is included in the PlayerInteractEvent which also includes lefclicks, thus the SkriptEvent {@link EvtClick} checks whether it was a rightclick or * not).<br/> * It is also needed if the event has parameters. * * @author Peter Güttinger * @see Skript#registerEvent(String, Class, Class, String...) * @see Skript#registerEvent(String, Class, Class[], String...) */ public abstract class SkriptEvent implements SyntaxElement, Debuggable { @Override public final boolean init(final ch.njol.skript.lang.Expression<?>[] vars, final int matchedPattern, final Kleenean isDelayed, final ParseResult parseResult) { throw new UnsupportedOperationException(); } /** * called just after the constructor * * @param args */ public abstract boolean init(final Literal<?>[] args, int matchedPattern, ParseResult parseResult); /** * Checks whether the given Event applies, e.g. the leftclick event is only part of the PlayerInteractEvent, and this checks whether the player leftclicked or not. This method * will only be called for events this SkriptEvent is registered for. * * @param e * @return true if this is SkriptEvent is represented by the Bukkit Event or false if not */ public abstract boolean check(Event e); @Override public String toString() { return toString(null, false); } }