/*
* This file is part of Skript.
*
* Skript is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Skript is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Skript. If not, see <http://www.gnu.org/licenses/>.
*
*
* Copyright 2011-2014 Peter Güttinger
*
*/
package ch.njol.skript.lang;
import org.bukkit.event.Event;
import ch.njol.skript.Skript;
import ch.njol.skript.events.EvtClick;
import ch.njol.skript.lang.SkriptParser.ParseResult;
import ch.njol.util.Kleenean;
/**
* A SkriptEvent is like a condition. It is called when any of the registered events occurs.
* An instance of this class should then check whether the event applies
* (e.g. the rightclick event is included in the PlayerInteractEvent which also includes lefclicks, thus the SkriptEvent {@link EvtClick} checks whether it was a rightclick or
* not).<br/>
* It is also needed if the event has parameters.
*
* @author Peter Güttinger
* @see Skript#registerEvent(String, Class, Class, String...)
* @see Skript#registerEvent(String, Class, Class[], String...)
*/
public abstract class SkriptEvent implements SyntaxElement, Debuggable {
@Override
public final boolean init(final ch.njol.skript.lang.Expression<?>[] vars, final int matchedPattern, final Kleenean isDelayed, final ParseResult parseResult) {
throw new UnsupportedOperationException();
}
/**
* called just after the constructor
*
* @param args
*/
public abstract boolean init(final Literal<?>[] args, int matchedPattern, ParseResult parseResult);
/**
* Checks whether the given Event applies, e.g. the leftclick event is only part of the PlayerInteractEvent, and this checks whether the player leftclicked or not. This method
* will only be called for events this SkriptEvent is registered for.
*
* @param e
* @return true if this is SkriptEvent is represented by the Bukkit Event or false if not
*/
public abstract boolean check(Event e);
@Override
public String toString() {
return toString(null, false);
}
}