/* * This file is part of Skript. * * Skript is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Skript is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Skript. If not, see <http://www.gnu.org/licenses/>. * * * Copyright 2011, 2012 Peter Güttinger * */ package ch.njol.skript.effects; import org.bukkit.Location; import org.bukkit.entity.Entity; import org.bukkit.entity.Player; import org.bukkit.event.Event; import org.eclipse.jdt.annotation.Nullable; import ch.njol.skript.Skript; import ch.njol.skript.doc.Description; import ch.njol.skript.doc.Examples; import ch.njol.skript.doc.Name; import ch.njol.skript.doc.Since; import ch.njol.skript.lang.Effect; import ch.njol.skript.lang.Expression; import ch.njol.skript.lang.Literal; import ch.njol.skript.lang.SkriptParser.ParseResult; import ch.njol.skript.util.Direction; import ch.njol.skript.util.VisualEffect; import ch.njol.util.Kleenean; /** * @author Peter Güttinger */ @Name("Play Effect") @Description({"Plays a <a href='../classes/#visualeffect'>visual effect</a> at a given location or on a given entity.", "Please note that some effects can only be played on entities, e..g wolf hearts or the hurt effect, and that these are always visible to all players."}) @Examples({"play wolf hearts on the clicked wolf", "show mob spawner flames at the targeted block to the player"}) @Since("2.1") public class EffVisualEffect extends Effect { static { Skript.registerEffect(EffVisualEffect.class, "(play|show) %visualeffects% (on|%directions%) %entities/locations% [to %-players%]"); } @SuppressWarnings("null") private Expression<VisualEffect> effects; @SuppressWarnings("null") private Expression<Direction> direction; @SuppressWarnings("null") private Expression<?> where; @Nullable private Expression<Player> players; @SuppressWarnings({"unchecked", "null"}) @Override public boolean init(final Expression<?>[] exprs, final int matchedPattern, final Kleenean isDelayed, final ParseResult parseResult) { effects = (Expression<VisualEffect>) exprs[0]; direction = (Expression<Direction>) exprs[1]; where = exprs[2]; players = (Expression<Player>) exprs[3]; if (effects instanceof Literal) { final VisualEffect[] effs = effects.getAll(null); boolean hasLocationEffect = false, hasEntityEffect = false; for (final VisualEffect e : effs) { if (e.isEntityEffect()) hasEntityEffect = true; else hasLocationEffect = true; } if (!hasLocationEffect && players != null) Skript.warning("Entity effects are visible to all players"); if (!hasLocationEffect && !direction.isDefault()) Skript.warning("Entity effects are always played on an entity"); if (hasEntityEffect && !Entity.class.isAssignableFrom(where.getReturnType())) Skript.warning("Entity effects can only be played on entities"); } return true; } @Override protected void execute(final Event e) { final VisualEffect[] effs = effects.getArray(e); final Direction[] dirs = direction.getArray(e); final Object[] os = where.getArray(e); final Player[] ps = players != null ? players.getArray(e) : null; for (final Direction d : dirs) { for (final Object o : os) { if (o instanceof Entity) { for (final VisualEffect eff : effs) { eff.play(ps, d.getRelative((Entity) o), (Entity) o); } } else if (o instanceof Location) { for (final VisualEffect eff : effs) { if (eff.isEntityEffect()) continue; eff.play(ps, d.getRelative((Location) o), null); } } else { assert false; } } } } @Override public String toString(final @Nullable Event e, final boolean debug) { return "play " + effects.toString(e, debug) + " " + direction.toString(e, debug) + " " + where.toString(e, debug) + (players != null ? " to " + players.toString(e, debug) : ""); } }