/*
* This file is part of Skript.
*
* Skript is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Skript is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Skript. If not, see <http://www.gnu.org/licenses/>.
*
*
* Copyright 2011-2014 Peter Güttinger
*
*/
package ch.njol.skript.events;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.event.Event;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.eclipse.jdt.annotation.Nullable;
import ch.njol.skript.Skript;
import ch.njol.skript.lang.Literal;
import ch.njol.skript.lang.SkriptEvent;
import ch.njol.skript.lang.SkriptParser.ParseResult;
/**
* @author Peter Güttinger
*/
public class EvtPressurePlate extends SkriptEvent {
static {
// TODO is EntityInteractEvent similar for entities?
Skript.registerEvent("Pressure Plate / Trip", EvtPressurePlate.class, PlayerInteractEvent.class,
"[step[ping] on] [a] [pressure] plate",
"(trip|[step[ping] on] [a] tripwire)")
.description("Called when a <i>player</i> steps on a pressure plate or tripwire respectively.")
.examples("")
.since("1.0 (pressure plate), 1.4.4 (tripwire)");
}
private boolean tripwire;
@Override
public boolean init(final Literal<?>[] args, final int matchedPattern, final ParseResult parser) {
tripwire = matchedPattern == 1;
return true;
}
@SuppressWarnings("deprecation")
@Override
public boolean check(final Event e) {
// TODO !Update with every version [blocks]
// 'type.getData() == PressurePlate.class' doesn't work for gold and iron pressure plates
final Block b = ((PlayerInteractEvent) e).getClickedBlock();
final Material type = b == null ? null : b.getType();
return type != null && ((PlayerInteractEvent) e).getAction() == Action.PHYSICAL &&
(tripwire ? (type == Material.TRIPWIRE || type == Material.TRIPWIRE_HOOK)
: (type == Material.WOOD_PLATE || type == Material.STONE_PLATE || type.getId() == 147 || type.getId() == 148)); // gold and iron pressure plates
}
@Override
public String toString(final @Nullable Event e, final boolean debug) {
return tripwire ? "trip" : "stepping on a pressure plate";
}
}