/* * This file is part of Skript. * * Skript is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Skript is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Skript. If not, see <http://www.gnu.org/licenses/>. * * * Copyright 2011-2014 Peter Güttinger * */ package ch.njol.skript.conditions; import org.bukkit.Material; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; import ch.njol.skript.conditions.base.PropertyCondition; import ch.njol.skript.doc.Description; import ch.njol.skript.doc.Examples; import ch.njol.skript.doc.Name; import ch.njol.skript.doc.Since; import ch.njol.skript.util.Slot; /** * @author Peter Güttinger */ @Name("Is Empty") @Description("Checks whether an inventory, an inventory slot, or a text is empty.") @Examples("player's inventory is empty") @Since("") public class CondIsEmpty extends PropertyCondition<Object> { static { register(CondIsEmpty.class, "empty", "inventories/slots/strings"); } @Override public boolean check(final Object o) { if (o instanceof String) return ((String) o).isEmpty(); if (o instanceof Inventory) return !((Inventory) o).iterator().hasNext(); if (o instanceof Slot) { final Slot s = (Slot) o; final ItemStack i = s.getItem(); return i == null || i.getType() == Material.AIR; } return false; } @Override protected String getPropertyName() { return "empty"; } }