package ttftcuts.physis.common.worldgen.structure.prop;
import java.util.HashMap;
import java.util.Map;
public class PropTypes {
public static Map<String, PropType> propTypes;
public static PropType paletteTest;
public static PropType testRoom;
public static PropType cornerFiller;
public static PropType foundation;
public static PropType bastionInnerWall;
public static PropType bastionDoorway;
public static void init() {
propTypes = new HashMap<String,PropType>();
paletteTest = new PropTestHouse();
testRoom = new PropTestRoom();
cornerFiller = new BasicProps.RoomCornerFiller();
foundation = new BasicProps.Foundation();
bastionInnerWall = new BastionProps.InnerWall();
bastionDoorway = new BastionProps.Doorway();
}
}