package ttftcuts.physis.common.worldgen.structure.prop; import java.util.HashMap; import java.util.Map; public class PropTypes { public static Map<String, PropType> propTypes; public static PropType paletteTest; public static PropType testRoom; public static PropType cornerFiller; public static PropType foundation; public static PropType bastionInnerWall; public static PropType bastionDoorway; public static void init() { propTypes = new HashMap<String,PropType>(); paletteTest = new PropTestHouse(); testRoom = new PropTestRoom(); cornerFiller = new BasicProps.RoomCornerFiller(); foundation = new BasicProps.Foundation(); bastionInnerWall = new BastionProps.InnerWall(); bastionDoorway = new BastionProps.Doorway(); } }