package ttftcuts.physis.common.network.packet; import ttftcuts.physis.common.file.ServerData; import ttftcuts.physis.common.network.PacketHandler; import cpw.mods.fml.common.network.internal.FMLProxyPacket; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; public class PacketWorldTime extends PacketHandler { @Override public void handle(ByteBuf data, EntityPlayer player) { if (player.worldObj.isRemote) { long time = data.readLong(); ServerData.setTime(time, true); } } public static FMLProxyPacket createPacket(long time) { ByteBuf data = PacketHandler.createDataBuffer(PacketWorldTime.class); data.writeLong(time); return buildPacket(data); } }