package ttftcuts.physis.client.gui; import ttftcuts.physis.common.block.tile.TileEntitySocketTable; import ttftcuts.physis.common.container.ContainerSocketTableDrawer; import net.minecraft.entity.player.InventoryPlayer; public class GuiSocketTableDrawer extends GuiContainerPhysis { public GuiSocketTableDrawer(InventoryPlayer inventory, TileEntitySocketTable table) { super(new ContainerSocketTableDrawer(inventory, table)); this.ySize = 168; } @Override protected void drawGuiContainerBackgroundLayer(float mousex, int mousey, int partialTicks) { this.drawPlayerInventory(8,18); this.drawPlayerInventory(); } }