package ttftcuts.physis.client.gui;
import ttftcuts.physis.common.block.tile.TileEntitySocketTable;
import ttftcuts.physis.common.container.ContainerSocketTableDrawer;
import net.minecraft.entity.player.InventoryPlayer;
public class GuiSocketTableDrawer extends GuiContainerPhysis {
public GuiSocketTableDrawer(InventoryPlayer inventory, TileEntitySocketTable table) {
super(new ContainerSocketTableDrawer(inventory, table));
this.ySize = 168;
}
@Override
protected void drawGuiContainerBackgroundLayer(float mousex, int mousey, int partialTicks) {
this.drawPlayerInventory(8,18);
this.drawPlayerInventory();
}
}