package ttftcuts.physis.client.render; import org.lwjgl.opengl.GL11; import ttftcuts.physis.common.block.tile.TileEntitySocketTable; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.world.IBlockAccess; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; public class RenderSocketTable implements ISimpleBlockRenderingHandler { public static int renderid; public RenderSocketTable(int id) { renderid = id; } @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { GL11.glPushMatrix(); GL11.glTranslatef(-0.5F, -0.65F, -0.5F); GL11.glScalef(0.7f, 0.7f, 0.7f); TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileEntitySocketTable(), 0.0D, 0.0D, 0.0D, 0.0F); GL11.glPopMatrix(); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { return false; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } @Override public int getRenderId() { return renderid; } }