package ttftcuts.physis.common.artifact.effect;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import ttftcuts.physis.api.internal.IArtifactHandler.CooldownCategory;
import ttftcuts.physis.common.artifact.PhysisArtifacts;
public class EffectForce extends AbstractEffect {
public double force;
public EffectForce(String name, double force) {
super(name);
this.force = force;
}
@Override
public void doEffectChecked(NBTTagCompound tag, ItemStack stack, EntityLivingBase target, EntityLivingBase source, int id, CooldownCategory cooldowntype) {
PhysisArtifacts.puntEntity(target, force, 0);
}
}