package ttftcuts.physis.common.helper; import org.lwjgl.input.Keyboard; import org.lwjgl.input.Mouse; public class InputHelper { public static boolean isKeyDown(int keyCode) { try { if (keyCode < 0) // Keycodes less than zero are probably mouse buttons { return Mouse.isButtonDown(keyCode + 100); } return Keyboard.isKeyDown(keyCode); } catch (Exception ex) { // Can happen if an invalid index is used return false; } } }