package ttftcuts.physis.common.helper;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
public class InputHelper {
public static boolean isKeyDown(int keyCode)
{
try
{
if (keyCode < 0) // Keycodes less than zero are probably mouse buttons
{
return Mouse.isButtonDown(keyCode + 100);
}
return Keyboard.isKeyDown(keyCode);
}
catch (Exception ex)
{
// Can happen if an invalid index is used
return false;
}
}
}