package ttftcuts.physis.common.container.slot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class SlotFiltered extends Slot {
public SlotFilter filter;
public boolean canTake = true;
public SlotFiltered(IInventory inventory, int slotid, int x, int y, SlotFilter filter, boolean canTake) {
super(inventory, slotid, x,y);
this.filter = filter;
this.canTake = canTake;
}
public SlotFiltered(IInventory inventory, int slotid, int x, int y, SlotFilter filter) {
this(inventory, slotid, x,y, filter, true);
}
public SlotFiltered(IInventory inventory, int slotid, int x, int y, boolean canTake) {
this(inventory, slotid, x,y, null, canTake);
}
public SlotFiltered(IInventory inventory, int slotid, int x, int y) {
this(inventory, slotid, x,y, null, true);
}
@Override
public boolean isItemValid(ItemStack stack)
{
return this.filter == null || this.filter.isValidStack(stack);
}
@Override
public boolean canTakeStack(EntityPlayer player)
{
return this.canTake;
}
}