package sourcecoded.quantum.tile;
import net.minecraft.tileentity.TileEntity;
import sourcecoded.quantum.api.gravity.GravityHandler;
import sourcecoded.quantum.client.renderer.fx.helpers.FXManager;
public class TileGravityNode extends TileEntity {
public GravityHandler gravityHandler = new GravityHandler(0.05F);
public void updateEntity() {
super.updateEntity();
gravityHandler.onUpdate(this);
if (this.worldObj.isRemote) {
FXManager.portalFX1Fragment(worldObj, xCoord, yCoord, zCoord);
if (this.worldObj.rand.nextInt(9) == 0) {
FXManager.portalFX1Hole(0.5F, worldObj, xCoord, yCoord, zCoord);
FXManager.portalFX2Filler(0.5F, worldObj, xCoord, yCoord, zCoord);
}
}
}
}