package sourcecoded.quantum.tile; import net.minecraft.tileentity.TileEntity; import sourcecoded.quantum.api.gravity.GravityHandler; import sourcecoded.quantum.client.renderer.fx.helpers.FXManager; public class TileGravityNode extends TileEntity { public GravityHandler gravityHandler = new GravityHandler(0.05F); public void updateEntity() { super.updateEntity(); gravityHandler.onUpdate(this); if (this.worldObj.isRemote) { FXManager.portalFX1Fragment(worldObj, xCoord, yCoord, zCoord); if (this.worldObj.rand.nextInt(9) == 0) { FXManager.portalFX1Hole(0.5F, worldObj, xCoord, yCoord, zCoord); FXManager.portalFX2Filler(0.5F, worldObj, xCoord, yCoord, zCoord); } } } }