package sourcecoded.quantum.crafting.vacuum; import net.minecraft.init.Items; import net.minecraft.item.ItemStack; import sourcecoded.quantum.api.CraftingContext; import sourcecoded.quantum.api.vacuum.IVacuumRecipe; import sourcecoded.quantum.api.vacuum.Instability; import sourcecoded.quantum.registry.QABlocks; import sourcecoded.quantum.registry.QAItems; import java.util.Arrays; import java.util.List; public class VacuumArmorHead implements IVacuumRecipe { @Override public List<ItemStack> getIngredients() { ItemStack[] list = new ItemStack[] { new ItemStack(QAItems.ENTROPIC_STAR.getItem(), 5), new ItemStack(Items.diamond_helmet), new ItemStack(QAItems.OBSIDIAN_JEWEL.getItem(), 4, 1), new ItemStack(Items.water_bucket, 2), new ItemStack(Items.ender_pearl, 4), new ItemStack(Items.ender_eye, 2) }; return Arrays.asList(list); } @Override public List<ItemStack> getCatalysts() { ItemStack[] list = new ItemStack[] { new ItemStack(QABlocks.INJECTED_STONE.getBlock(), 1, 1), new ItemStack(Items.diamond_helmet) }; return Arrays.asList(list); } @Override public List<ItemStack> getOutputs() { ItemStack[] list = new ItemStack[] { new ItemStack(QAItems.RIFT_HELM.getItem()) }; return Arrays.asList(list); } @Override public int getVacuumEnergyStart() { return 500000; } @Override public int getVacuumEnergyPerItem() { return 10000; } @Override public Instability getInstabilityLevel() { return Instability.CATACLYSMIC_SWITCH; } @Override public CraftingContext getContext() { return CraftingContext.getStandardContext(); } }