package sourcecoded.quantum.network;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
public class MessageFlight implements IMessage, IMessageHandler<MessageFlight, IMessage> {
boolean enabled;
public MessageFlight() {}
public MessageFlight(boolean allowed) {
this.enabled = allowed;
}
@Override
public void fromBytes(ByteBuf buf) {
enabled = buf.readBoolean();
}
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(enabled);
}
@Override
public IMessage onMessage(MessageFlight message, MessageContext ctx) {
ctx.getServerHandler().playerEntity.capabilities.allowFlying = message.enabled;
if (!message.enabled)
ctx.getServerHandler().playerEntity.capabilities.isFlying = false;
return null;
}
}