package sourcecoded.quantum.network;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import sourcecoded.quantum.item.ItemSceptre;
import sourcecoded.quantum.registry.QAItems;
public class MessageChangeFocus implements IMessage, IMessageHandler<MessageChangeFocus, IMessage> {
public MessageChangeFocus() {}
@Override
public void fromBytes(ByteBuf buf) {
}
@Override
public void toBytes(ByteBuf buf) {
}
@Override
public IMessage onMessage(MessageChangeFocus message, MessageContext ctx) {
ItemSceptre sceptre = (ItemSceptre) QAItems.SCEPTRE.getItem();
EntityPlayer player = ctx.getServerHandler().playerEntity;
ItemStack use = player.getCurrentEquippedItem();
if (use != null && use.getItem() == sceptre) {
sceptre.tryFocusChange(player, use);
}
return null;
}
}