package sourcecoded.quantum.block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import sourcecoded.quantum.api.tileentity.IDyeable;
public class BlockDyeable extends BlockQuantum {
public BlockDyeable() {
super();
}
public BlockDyeable(Material mat) {
super(mat);
}
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float xo, float yo, float zo) {
return IDyeable.DyeUtils.attemptDye(player, world, x, y, z);
}
}