package sourcecoded.quantum.block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import sourcecoded.quantum.api.tileentity.IDyeable; public class BlockDyeable extends BlockQuantum { public BlockDyeable() { super(); } public BlockDyeable(Material mat) { super(mat); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float xo, float yo, float zo) { return IDyeable.DyeUtils.attemptDye(player, world, x, y, z); } }