package sourcecoded.quantum.enchantment; import net.minecraft.enchantment.EnumEnchantmentType; import sourcecoded.quantum.handler.ConfigHandler; public class EnchantmentDeception extends EnchantmentQuantum { public EnchantmentDeception() { super(ConfigHandler.Properties.ENCHANT_ID_DECEPTION, "deception", 2, EnumEnchantmentType.armor); } public int getMaxLevel() { return 5; } public float baseChance() { return 0.045F; } public float chanceForLevel(int level) { return baseChance() * level; } }