package sourcecoded.quantum.enchantment;
import net.minecraft.enchantment.EnumEnchantmentType;
import sourcecoded.quantum.handler.ConfigHandler;
public class EnchantmentDeception extends EnchantmentQuantum {
public EnchantmentDeception() {
super(ConfigHandler.Properties.ENCHANT_ID_DECEPTION, "deception", 2, EnumEnchantmentType.armor);
}
public int getMaxLevel() {
return 5;
}
public float baseChance() {
return 0.045F;
}
public float chanceForLevel(int level) {
return baseChance() * level;
}
}