package maps.gml.view;
import maps.gml.GMLNode;
import rescuecore2.misc.gui.ScreenTransform;
import java.awt.Graphics2D;
/**
Interface for objects that know how to decorate GMLNodes.
*/
public interface NodeDecorator {
/**
Decorate a GMLNode.
@param node The node to decorate.
@param g The graphics to draw on.
@param transform The screen transform.
*/
void decorate(GMLNode node, Graphics2D g, ScreenTransform transform);
}