package maps.gml.view; import maps.gml.GMLBuilding; import rescuecore2.misc.gui.ScreenTransform; import java.awt.Graphics2D; /** Interface for objects that know how to decorate GMLBuildings. */ public interface BuildingDecorator { /** Decorate a GMLBuilding. @param building The building to decorate. @param g The graphics to draw on. @param transform The screen transform. */ void decorate(GMLBuilding building, Graphics2D g, ScreenTransform transform); }