package maps.gml.view;
import maps.gml.GMLBuilding;
import rescuecore2.misc.gui.ScreenTransform;
import java.awt.Graphics2D;
/**
Interface for objects that know how to decorate GMLBuildings.
*/
public interface BuildingDecorator {
/**
Decorate a GMLBuilding.
@param building The building to decorate.
@param g The graphics to draw on.
@param transform The screen transform.
*/
void decorate(GMLBuilding building, Graphics2D g, ScreenTransform transform);
}