package maps.gml.view;
import maps.gml.GMLEdge;
import rescuecore2.misc.gui.ScreenTransform;
import java.awt.Graphics2D;
/**
Interface for objects that know how to decorate GMLEdges.
*/
public interface EdgeDecorator {
/**
Decorate a GMLEdge.
@param edge The edge to decorate.
@param g The graphics to draw on.
@param transform The screen transform.
*/
void decorate(GMLEdge edge, Graphics2D g, ScreenTransform transform);
}