/*******************************************************************************
* This file is part of Goko.
*
* Goko is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Goko is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Goko. If not, see <http://www.gnu.org/licenses/>.
*******************************************************************************/
package org.goko.core.controller.bean;
public interface DefaultControllerValues {
static final String STATE = "GkDefaultControllerValue.State";
static final String POSITION = "GkDefaultControllerValue.Position";
static final String POSITION_X = "GkDefaultControllerValue.PositionX";
static final String POSITION_Y = "GkDefaultControllerValue.PositionY";
static final String POSITION_Z = "GkDefaultControllerValue.PositionZ";
static final String POSITION_A = "GkDefaultControllerValue.PositionA";
static final String MACHINE_POSITION = "GkDefaultControllerValue.MachinePosition";
static final String MACHINE_POSITION_X = "GkDefaultControllerValue.MachinePositionX";
static final String MACHINE_POSITION_Y = "GkDefaultControllerValue.MachinePositionY";
static final String MACHINE_POSITION_Z = "GkDefaultControllerValue.MachinePositionZ";
static final String MACHINE_POSITION_A = "GkDefaultControllerValue.MachinePositionA";
static final String VELOCITY = "GkDefaultControllerValue.Velocity";
static final String SPINDLE_STATE = "GkDefaultControllerValue.SpindleState";
static final String UNITS = "GkDefaultControllerValue.Units";
static final String COORDINATES = "GkDefaultControllerValue.Coordinates";
static final String DISTANCE_MODE = "GkDefaultControllerValue.DistanceMode";
static final String CONTEXT_FEEDRATE = "GCodeContext.Feedrate";
static final String CONTEXT_PLANE = "GCodeContext.Plane";
static final String CONTEXT_MOTION_MODE = "GCodeContext.MotionMode";
static final String CONTEXT_UNIT = "GCodeContext.Unit";
static final String CONTEXT_DISTANCE_MODE = "GCodeContext.DistanceMode";
static final String CONTEXT_COORD_SYSTEM = "GCodeContext.CoordinateSystem";
}