package emasher.packethandling;
import cpw.mods.fml.common.network.simpleimpl.IMessage;
import cpw.mods.fml.common.network.simpleimpl.IMessageHandler;
import cpw.mods.fml.common.network.simpleimpl.MessageContext;
import emasher.tileentities.TileSocket;
import emasher.tileentities.TileAdapterBase;
import emasher.tileentities.TileDirectionChanger;
import emasher.tileentities.TilePipeBase;
import io.netty.buffer.ByteBuf;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class RequestInfoFromServerMessage implements IMessage {
byte[] msg;
TileEntity te;
byte tag;
byte id;
public RequestInfoFromServerMessage() {
}
public RequestInfoFromServerMessage( TileEntity te, byte tag, byte id ) {
this.te = te;
this.tag = tag;
this.id = id;
}
@Override
public void fromBytes( ByteBuf buf ) {
msg = new byte[buf.capacity()];
buf.readBytes( msg );
}
@Override
public void toBytes( ByteBuf buf ) {
byte[] out = new byte[18];
out[0] = id;
NetworkUtilities.toByte( out, te.xCoord, 1 );
NetworkUtilities.toByte( out, te.yCoord, 5 );
NetworkUtilities.toByte( out, te.zCoord, 9 );
NetworkUtilities.toByte( out, te.getWorldObj().provider.dimensionId, 13 );
out[17] = tag;
buf.capacity( 18 );
buf.writeBytes( out );
msg = out;
}
public static class Handler implements IMessageHandler<RequestInfoFromServerMessage, IMessage> {
@Override
public IMessage onMessage( RequestInfoFromServerMessage message, MessageContext ctx ) {
World world = ctx.getServerHandler().playerEntity.worldObj;
byte id = message.msg[0];
int x = NetworkUtilities.toInteger( message.msg, 1 );
int y = NetworkUtilities.toInteger( message.msg, 5 );
int z = NetworkUtilities.toInteger( message.msg, 9 );
TileEntity te = world.getTileEntity( x, y, z );
int dimID = NetworkUtilities.toInteger( message.msg, 13 );
byte tag = message.msg[17];
switch(id) {
case 0:
if( te != null && te instanceof TileSocket ) {
TileSocket ts = ( TileSocket ) te;
return new SocketStateMessage( ts, tag );
}
break;
case 1:
if( te != null && te instanceof TileSocket ) {
TileSocket ts = ( TileSocket ) te;
return new SocketItemMessage( ts, tag );
}
break;
case 2:
if( te != null && te instanceof TileSocket ) {
TileSocket ts = ( TileSocket ) te;
return new SocketFluidMessage( ts, tag );
}
break;
case 3:
if( te != null && te instanceof TilePipeBase ) {
TilePipeBase ts = ( TilePipeBase ) te;
return new PipeColourMessage( ts );
}
break;
case 4:
if( te != null && te instanceof TileAdapterBase ) {
TileAdapterBase ts = ( TileAdapterBase ) te;
return new AdapterSideMessage( ts, tag );
}
break;
case 5:
if( te != null && te instanceof TileDirectionChanger ) {
TileDirectionChanger ts = ( TileDirectionChanger ) te;
return new ChangerSideMessage( ts, tag );
}
break;
default:
break;
}
return null;
}
}
}