package emasher.blocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
import net.minecraftforge.fluids.BlockFluidClassic;
import net.minecraftforge.fluids.Fluid;
public class BlockNutrientWater extends BlockFluidClassic {
@SideOnly( Side.CLIENT )
public IIcon flowingTexture;
public BlockNutrientWater( Fluid fluid ) {
super( fluid, Material.water );
this.setCreativeTab( null );
this.setBlockName( "nutrientWater" );
}
@Override
@SideOnly( Side.CLIENT )
public void registerBlockIcons( IIconRegister ir ) {
this.blockIcon = ir.registerIcon( "eng_toolbox:nutWater_still" );
flowingTexture = ir.registerIcon( "eng_toolbox:nutWater_flow" );
this.getFluid().setStillIcon( blockIcon );
this.getFluid().setFlowingIcon( flowingTexture );
}
@Override
@SideOnly( Side.CLIENT )
public IIcon getIcon( int side, int meta ) {
if( side == 0 || side == 1 ) return this.blockIcon;
else return ( this.flowingTexture );
}
}