package emasher.modules; import cpw.mods.fml.common.registry.GameRegistry; import emasher.api.SideConfig; import emasher.api.SocketModule; import emasher.api.SocketTileAccess; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.util.ForgeDirection; import java.util.List; public class ModWaterMill extends SocketModule { public ModWaterMill( int id ) { super( id, "eng_toolbox:waterMill" ); } @Override public String getLocalizedName() { return "Hydroelectric Turbine"; } @Override public void getToolTip( List l ) { l.add( "Generates power in a river" ); } @Override public void getIndicatorKey( List l ) { l.add( emasher.util.Config.PREF_AQUA() + "Generates 10 RF/t" ); l.add( "Can only be installed on the sides of a socket" ); l.add( "Only one can be installed per socket" ); l.add( "Only generates power when in some sort of river biome" ); l.add( "Only generates power for y = [64, 40]" ); l.add( "Only generates power when adjacent to a water source block" ); } @Override public void addRecipe() { GameRegistry.addShapedRecipe( new ItemStack( emasher.items.Items.module(), 1, moduleID ), "sps", "sps", "sbs", Character.valueOf( 's' ), Blocks.heavy_weighted_pressure_plate, Character.valueOf( 'p' ), emasher.items.Items.psu(), Character.valueOf( 'u' ), Blocks.diamond_block, Character.valueOf( 'b' ), new ItemStack( emasher.items.Items.module(), 1, 7 ) ); } @Override public boolean canBeInstalled( SocketTileAccess ts, ForgeDirection side ) { if( side == ForgeDirection.UP || side == ForgeDirection.DOWN ) return false; ForgeDirection d; for( int i = 0; i < 6; i++ ) { d = ForgeDirection.getOrientation( i ); if( d != side ) { SocketModule m = ts.getSide( d ); if( m.moduleID == this.moduleID ) return false; } } return true; } @Override public void updateSide( SideConfig config, SocketTileAccess ts, ForgeDirection side ) { if( ts.getMaxEnergyStored() - ts.getEnergyStored() >= 10 ) { int xo = ts.xCoord + side.offsetX; int yo = ts.yCoord + side.offsetY; int zo = ts.zCoord + side.offsetZ; Block block = ts.getWorldObj().getBlock( xo, yo, zo ); if( block == Blocks.water || block == Blocks.flowing_water ) { int biomeID = ts.getWorldObj().getBiomeGenForCoords( xo, zo ).biomeID; String biomeName = ts.getWorldObj().getBiomeGenForCoords( xo, zo ).biomeName; if( biomeID == BiomeGenBase.river.biomeID || biomeID == BiomeGenBase.frozenRiver.biomeID || biomeName.contains( "iver" ) || biomeName.contains( "tream" ) ) if( ts.yCoord <= 64 && ts.yCoord >= 40 ) if( side != ForgeDirection.UP && side != ForgeDirection.DOWN ) ts.addEnergy( 10, false ); } } } }