package emasher.modules;
import cpw.mods.fml.common.registry.GameRegistry;
import emasher.api.SideConfig;
import emasher.api.SocketModule;
import emasher.api.SocketTileAccess;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.List;
public class ModWaterMill extends SocketModule {
public ModWaterMill( int id ) {
super( id, "eng_toolbox:waterMill" );
}
@Override
public String getLocalizedName() {
return "Hydroelectric Turbine";
}
@Override
public void getToolTip( List l ) {
l.add( "Generates power in a river" );
}
@Override
public void getIndicatorKey( List l ) {
l.add( emasher.util.Config.PREF_AQUA() + "Generates 10 RF/t" );
l.add( "Can only be installed on the sides of a socket" );
l.add( "Only one can be installed per socket" );
l.add( "Only generates power when in some sort of river biome" );
l.add( "Only generates power for y = [64, 40]" );
l.add( "Only generates power when adjacent to a water source block" );
}
@Override
public void addRecipe() {
GameRegistry.addShapedRecipe( new ItemStack( emasher.items.Items.module(), 1, moduleID ), "sps", "sps", "sbs", Character.valueOf( 's' ), Blocks.heavy_weighted_pressure_plate, Character.valueOf( 'p' ), emasher.items.Items.psu(),
Character.valueOf( 'u' ), Blocks.diamond_block, Character.valueOf( 'b' ), new ItemStack( emasher.items.Items.module(), 1, 7 ) );
}
@Override
public boolean canBeInstalled( SocketTileAccess ts, ForgeDirection side ) {
if( side == ForgeDirection.UP || side == ForgeDirection.DOWN ) return false;
ForgeDirection d;
for( int i = 0; i < 6; i++ ) {
d = ForgeDirection.getOrientation( i );
if( d != side ) {
SocketModule m = ts.getSide( d );
if( m.moduleID == this.moduleID ) return false;
}
}
return true;
}
@Override
public void updateSide( SideConfig config, SocketTileAccess ts, ForgeDirection side ) {
if( ts.getMaxEnergyStored() - ts.getEnergyStored() >= 10 ) {
int xo = ts.xCoord + side.offsetX;
int yo = ts.yCoord + side.offsetY;
int zo = ts.zCoord + side.offsetZ;
Block block = ts.getWorldObj().getBlock( xo, yo, zo );
if( block == Blocks.water || block == Blocks.flowing_water ) {
int biomeID = ts.getWorldObj().getBiomeGenForCoords( xo, zo ).biomeID;
String biomeName = ts.getWorldObj().getBiomeGenForCoords( xo, zo ).biomeName;
if( biomeID == BiomeGenBase.river.biomeID || biomeID == BiomeGenBase.frozenRiver.biomeID || biomeName.contains( "iver" ) || biomeName.contains( "tream" ) )
if( ts.yCoord <= 64 && ts.yCoord >= 40 )
if( side != ForgeDirection.UP && side != ForgeDirection.DOWN ) ts.addEnergy( 10, false );
}
}
}
}