package emasher.modules; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import emasher.api.SideConfig; import emasher.api.SocketModule; import emasher.api.SocketTileAccess; import net.minecraft.entity.item.EntityItem; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraftforge.common.util.ForgeDirection; import java.util.List; public class ModItemEjector extends SocketModule { public ModItemEjector( int id ) { super( id, "eng_toolbox:itemEjector" ); } @Override public String getLocalizedName() { return "Item Ejector"; } @Override public void getToolTip( List l ) { l.add( "Ejects items into the world" ); } @Override public void getIndicatorKey( List l ) { l.add( emasher.util.Config.PREF_GREEN() + "Inventory to pull from" ); l.add( emasher.util.Config.PREF_RED() + "RS control circuit" ); l.add( emasher.util.Config.PREF_DARK_PURPLE() + "RS control latch" ); } @Override public void addRecipe() { GameRegistry.addShapedRecipe( new ItemStack( emasher.items.Items.module(), 1, moduleID ), "h", "d", "b", Character.valueOf( 'd' ), Blocks.dispenser, Character.valueOf( 'h' ), Blocks.trapdoor, Character.valueOf( 'u' ), Blocks.trapdoor, Character.valueOf( 'b' ), emasher.items.Items.blankSide() ); } @Override public void onAdjChange( SocketTileAccess ts, SideConfig config, ForgeDirection side ) { onInventoryChange( config, config.inventory, ts, side, true ); } @Override public void init( SocketTileAccess ts, SideConfig config, ForgeDirection side ) { onInventoryChange( config, config.inventory, ts, side, true ); } @Override public void indicatorUpdated( SocketTileAccess ts, SideConfig config, ForgeDirection side ) { onInventoryChange( config, config.inventory, ts, side, true ); } @Override public void onInventoryChange( SideConfig config, int index, SocketTileAccess ts, ForgeDirection side, boolean add ) { if( add ) { if( config.inventory != index ) return; if( config.inventory < 0 || config.inventory > 2 ) return; if( ts.getStackInInventorySlot( config.inventory ) == null ) return; int xo = ts.xCoord + side.offsetX; int yo = ts.yCoord + side.offsetY; int zo = ts.zCoord + side.offsetZ; //int id = ts.getWorldObj().getBlockId(xo, yo, zo); if( !ts.getWorldObj().isAirBlock( xo, yo, zo ) ) return; boolean allOff = true; for( int i = 0; i < 3; i++ ) { if( config.rsControl[i] ) { if( ts.getRSControl( i ) ) { dropItemsOnSide( ts, config, side, xo, yo, zo, ts.getStackInInventorySlot( config.inventory ) ); return; } allOff = false; } if( config.rsLatch[i] ) { if( ts.getRSLatch( i ) ) { dropItemsOnSide( ts, config, side, xo, yo, zo, ts.getStackInInventorySlot( config.inventory ) ); return; } allOff = false; } } if( allOff ) dropItemsOnSide( ts, config, side, xo, yo, zo, ts.getStackInInventorySlot( config.inventory ) ); } if( index == config.inventory ) { ts.sendClientInventorySlot( index ); } } @Override public boolean hasInventoryIndicator() { return true; } @Override public boolean hasRSIndicator() { return true; } @Override public boolean hasLatchIndicator() { return true; } public void dropItemsOnSide( SocketTileAccess ts, SideConfig config, ForgeDirection side, int xo, int yo, int zo, ItemStack stack ) { if( !ts.getWorldObj().isRemote ) { float f = 0.7F; double d0 = ( double ) ( ts.getWorldObj().rand.nextFloat() * f ) + ( double ) ( 1.0F - f ) * 0.5D; double d1 = ( double ) ( ts.getWorldObj().rand.nextFloat() * f ) + ( double ) ( 1.0F - f ) * 0.5D; double d2 = ( double ) ( ts.getWorldObj().rand.nextFloat() * f ) + ( double ) ( 1.0F - f ) * 0.5D; EntityItem entityitem = new EntityItem( ts.getWorldObj(), ( double ) xo + d0, ( double ) yo + d1, ( double ) zo + d2, stack.copy() ); entityitem.delayBeforeCanPickup = 1; ts.getWorldObj().spawnEntityInWorld( entityitem ); ts.extractItemInternal( true, config.inventory, ts.getStackInInventorySlot( config.inventory ).stackSize ); //ts.inventory.setInventorySlotContents(config.inventory, null); } } @SideOnly( Side.CLIENT ) public ItemStack getItemToRender( SocketTileAccess ts, SideConfig config, ForgeDirection side ) { if( config.inventory != -1 ) return ts.getStackInInventorySlot( config.inventory ); return null; } }