/* * Copyright (c) 2012, Codename One and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Codename One designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Codename One through http://www.codenameone.com/ if you * need additional information or have any questions. */ package com.codename1.impl.ios; /** * * @author Shai Almog */ public class Lifecycle { /** * Sent when the application is about to move from active to inactive state. * This can occur for certain types of temporary interruptions (such as an * incoming phone call or SMS message) or when the user quits the application * and it begins the transition to the background state. * Use this method to pause ongoing tasks, disable timers, and throttle down * OpenGL ES frame rates. Games should use this method to pause the game. */ public void applicationWillResignActive() { } /** * Use this method to release shared resources, save user data, invalidate * timers, and store enough application state information to restore your * application to its current state in case it is terminated later. * If your application supports background execution, this method is called * instead of applicationWillTerminate: when the user quits. */ public void applicationDidEnterBackground() { } /** * Use this method to release shared resources, save user data, invalidate * timers, and store enough application state information to restore your * application to its current state in case it is terminated later. * If your application supports background execution, this method is called * instead of applicationWillTerminate: when the user quits. */ public void applicationWillEnterForeground() { } /** * Called as part of the transition from the background to the inactive state; * here you can undo many of the changes made on entering the background. */ public void applicationDidBecomeActive() { } /** * Restart any tasks that were paused (or not yet started) while the * application was inactive. If the application was previously in the background, * optionally refresh the user interface. */ public void applicationWillTerminate() { } /** * Indicates whether the application should handle the given URL, defaults to true * @param url the URL to handle * @param caller the invoking application * @return true to handle the URL, false otherwise */ public boolean shouldApplicationHandleURL(String url, String caller) { return true; } /** * Headphones connected callback */ public void headphonesConnected() { } /** * Headphones disconnected callback */ public void headphonesDisconnected() { } }