package com.codename1.ui.layouts.mig; /* * License (BSD): * ============== * * Copyright (c) 2004, Mikael Grev, MiG InfoCom AB. (miglayout (at) miginfocom (dot) com) * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list * of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or other * materials provided with the distribution. * Neither the name of the MiG InfoCom AB nor the names of its contributors may be * used to endorse or promote products derived from this software without specific * prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, * OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * @version 1.0 * @author Mikael Grev, MiG InfoCom AB * Date: 2006-sep-08 */ /** Contains the constraints for an instance of the {@link LC} layout manager. */ public final class LC { // See the corresponding set/get method for documentation of the property! private int wrapAfter = LayoutUtil.INF; private Boolean leftToRight = null; private UnitValue[] insets = null; // Never null elememts but if unset array is null private UnitValue alignX = null, alignY = null; private BoundSize gridGapX = null, gridGapY = null; private BoundSize width = BoundSize.NULL_SIZE, height = BoundSize.NULL_SIZE; private BoundSize packW = BoundSize.NULL_SIZE, packH = BoundSize.NULL_SIZE; private float pwAlign = 0.5f, phAlign = 1.0f; private int debugMillis = 0; private int hideMode = 0; private boolean noCache = false; private boolean flowX = true; private boolean fillX = false, fillY = false; private boolean topToBottom = true; private boolean noGrid = false; private boolean visualPadding = true; /** Empty constructor. */ public LC() { } // ************************************************************************ // * JavaBean get/set methods. // ************************************************************************ /** If components have sizes or positions linked to the bounds of the parent in some way (as for instance the <code>"%"</code> unit has) the cache * must be turned off for the panel. If components does not get the correct or expected size or position try to set this property to <code>true</code>. * @return <code>true</code> means no cache and slightly slower layout. */ public boolean isNoCache() { return noCache; } /** If components have sizes or positions linked to the bounds of the parent in some way (as for instance the <code>"%"</code> unit has) the cache * must be turned off for the panel. If components does not get the correct or expected size or position try to set this property to <code>true</code>. * @param b <code>true</code> means no cache and slightly slower layout. */ public void setNoCache(boolean b) { this.noCache = b; } /** If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left alignment. The relative distances between the components will not be affected * by this property. * @return The current alignment. */ public final UnitValue getAlignX() { return alignX; } /** If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left alignment. The relative distances between the components will not be affected * by this property. * @param uv The new alignment. Use {@link ConstraintParser#parseAlignKeywords(String, boolean)} to create the {@link UnitValue}. May be <code>null</code>. */ public final void setAlignX(UnitValue uv) { this.alignX = uv; } /** If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left alignment. The relative distances between the components will not be affected * by this property. * @return The current alignment. */ public final UnitValue getAlignY() { return alignY; } /** If the laid out components' bounds in total is less than the final size of the container these align values will be used to align the components * in the parent. <code>null</code> is default and that means top/left alignment. The relative distances between the components will not be affected * by this property. * @param uv The new alignment. Use {@link ConstraintParser#parseAlignKeywords(String, boolean)} to create the {@link UnitValue}. May be <code>null</code>. */ public final void setAlignY(UnitValue uv) { this.alignY = uv; } /** If <code>> 0</code> the debug decorations will be repainted every <code>millis</code>. No debug information if <code><= 0</code> (default). * @return The current debug repaint interval. */ public final int getDebugMillis() { return debugMillis; } /** If <code>> 0</code> the debug decorations will be repainted every <code>millis</code>. No debug information if <code><= 0</code> (default). * @param millis The new debug repaint interval. */ public final void setDebugMillis(int millis) { this.debugMillis = millis; } /** If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller. * @return <code>true</code> means fill. <code>false</code> is default. */ public final boolean isFillX() { return fillX; } /** If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller. * @param b <code>true</code> means fill. <code>false</code> is default. */ public final void setFillX(boolean b) { this.fillX = b; } /** If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller. * @return <code>true</code> means fill. <code>false</code> is default. */ public final boolean isFillY() { return fillY; } /** If the layout should always claim the whole bounds of the laid out container even if the preferred size is smaller. * @param b <code>true</code> means fill. <code>false</code> is default. */ public final void setFillY(boolean b) { this.fillY = b; } /** The default flow direction. Normally (which is <code>true</code>) this is horizontal and that means that the "next" component * will be put in the cell to the right (or to the left if left-to-right is false). * @return <code>true</code> is the default flow horizontally. * @see #setLeftToRight(Boolean) */ public final boolean isFlowX() { return flowX; } /** The default flow direction. Normally (which is <code>true</code>) this is horizontal and that means that the "next" component * will be put in the cell to the right (or to the left if left-to-right is false). * @param b <code>true</code> is the default flow horizontally. * @see #setLeftToRight(Boolean) */ public final void setFlowX(boolean b) { this.flowX = b; } /** If non-<code>null</code> (<code>null</code> is default) these value will be used as the default gaps between the columns in the grid. * @return The default grid gap between columns in the grid. <code>null</code> if the platform default is used. */ public final BoundSize getGridGapX() { return gridGapX; } /** If non-<code>null</code> (<code>null</code> is default) these value will be used as the default gaps between the columns in the grid. * @param x The default grid gap between columns in the grid. If <code>null</code> the platform default is used. */ public final void setGridGapX(BoundSize x) { this.gridGapX = x; } /** If non-<code>null</code> (<code>null</code> is default) these value will be used as the default gaps between the rows in the grid. * @return The default grid gap between rows in the grid. <code>null</code> if the platform default is used. */ public final BoundSize getGridGapY() { return gridGapY; } /** If non-<code>null</code> (<code>null</code> is default) these value will be used as the default gaps between the rows in the grid. * @param y The default grid gap between rows in the grid. If <code>null</code> the platform default is used. */ public final void setGridGapY(BoundSize y) { this.gridGapY = y; } /** How a component that is hidden (not visible) should be treated by default. * @return The mode:<br> * 0 == Normal. Bounds will be calculated as if the component was visible.<br> * 1 == If hidden the size will be 0, 0 but the gaps remain.<br> * 2 == If hidden the size will be 0, 0 and gaps set to zero.<br> * 3 == If hidden the component will be disregarded completely and not take up a cell in the grid.. */ public final int getHideMode() { return hideMode; } /** How a component that is hidden (not visible) should be treated. * @param mode The mode:<br> * 0 == Normal. Bounds will be calculated as if the component was visible.<br> * 1 == If hidden the size will be 0, 0 but the gaps remain.<br> * 2 == If hidden the size will be 0, 0 and gaps set to zero.<br> * 3 == If hidden the component will be disregarded completely and not take up a cell in the grid.. */ public final void setHideMode(int mode) { if (mode < 0 || mode > 3) throw new IllegalArgumentException("Wrong hideMode: " + mode); this.hideMode = mode; } /** The insets for the layed out panel. The insets will be an empty space around the components in the panel. <code>null</code> values * means that the default panel insets for the platform is used. See {@link PlatformDefaults#setDialogInsets(net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue)}. * @return The insets. Of length 4 (top, left, bottom, right) or <code>null</code>. The elements (1 to 4) may be <code>null</code>. The array is a copy and can be used freely. * @see net.miginfocom.layout.ConstraintParser#parseInsets(String, boolean) */ public final UnitValue[] getInsets() { return insets != null ? new UnitValue[] {insets[0], insets[1], insets[2], insets[3]} : null; } /** The insets for the layed out panel. The insets will be an empty space around the components in the panel. <code>null</code> values * means that the default panel insets for the platform is used. See {@link PlatformDefaults#setDialogInsets(net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue, net.miginfocom.layout.UnitValue)}. * @param ins The new insets. Must be of length 4 (top, left, bottom, right) or <code>null</code>. The elements (1 to 4) may be <code>null</code> to use * the platform default for that side. The array is copied for storage. * @see net.miginfocom.layout.ConstraintParser#parseInsets(String, boolean) */ public final void setInsets(UnitValue[] ins) { this.insets = ins != null ? new UnitValue[] {ins[0], ins[1], ins[2], ins[3]} : null; } /** If the layout should be forced to be left-to-right or right-to-left. A value of <code>null</code> is default and * means that this will be picked up from the {@link java.util.Locale} that the container being layed out is reporting. * @return <code>Boolean.TRUE</code> if force left-to-right. <code>Boolean.FALSE</code> if force tight-to-left. <code>null</code> * for the default "let the current Locale decide". */ public final Boolean getLeftToRight() { return leftToRight; } /** If the layout should be forced to be left-to-right or right-to-left. A value of <code>null</code> is default and * means that this will be picked up from the {@link java.util.Locale} that the container being layed out is reporting. * @param b <code>Boolean.TRUE</code> to force left-to-right. <code>Boolean.FALSE</code> to force tight-to-left. <code>null</code> * for the default "let the current Locale decide". */ public final void setLeftToRight(Boolean b) { this.leftToRight = b; } /** If the whole layout should be non grid based. It is the same as setting the "nogrid" property on every row/column in the grid. * @return <code>true</code> means not grid based. <code>false</code> is default. */ public final boolean isNoGrid() { return noGrid; } /** If the whole layout should be non grid based. It is the same as setting the "nogrid" property on every row/column in the grid. * @param b <code>true</code> means no grid. <code>false</code> is default. */ public final void setNoGrid(boolean b) { this.noGrid = b; } /** If the layout should go from the default top-to-bottom in the grid instead of the optinal bottom-to-top. * @return <code>true</code> for the default top-to-bottom. */ public final boolean isTopToBottom() { return topToBottom; } /** If the layout should go from the default top-to-bottom in the grid instead of the optinal bottom-to-top. * @param b <code>true</code> for the default top-to-bottom. */ public final void setTopToBottom(boolean b) { this.topToBottom = b; } /** If visual padding should be automatically used and compensated for by this layout instance. * @return <code>true</code> if visual padding. */ public final boolean isVisualPadding() { return visualPadding; } /** If visual padding should be automatically used and compensated for by this layout instance. * @param b <code>true</code> turns on visual padding. */ public final void setVisualPadding(boolean b) { this.visualPadding = b; } /** Returns after what cell the grid should always auto wrap. * @return After what cell the grid should always auto wrap. If <code>0</code> the number of columns/rows in the * {@link net.miginfocom.layout.AC} is used. <code>LayoutUtil.INF</code> is used for no auto wrap. */ public final int getWrapAfter() { return wrapAfter; } /** Sets after what cell the grid should always auto wrap. * @param count After what cell the grid should always auto wrap. If <code>0</code> the number of columns/rows in the * {@link net.miginfocom.layout.AC} is used. <code>LayoutUtil.INF</code> is used for no auto wrap. */ public final void setWrapAfter(int count) { this.wrapAfter = count; } /** Returns the "pack width" for the <b>window</b> that this container is located in. When the size of this container changes * the size of the window will be corrected to be within this BoundsSize. It can be used to set the minimum and/or maximum size of the window * as well as the size window should optimally get. This optimal size is normally its "preferred" size which is why "preferred" * is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * @return The current value. Never <code>null</code>. Check if not set with <code>.isUnset()</code>. * @since 3.5 */ public final BoundSize getPackWidth() { return packW; } /** Sets the "pack width" for the <b>window</b> that this container is located in. When the size of this container changes * the size of the window will be corrected to be within this BoundsSize. It can be used to set the minimum and/or maximum size of the window * as well as the size window should optimally get. This optimal size is normally its "preferred" size which is why "preferred" * is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * @param size The new pack size. If <code>null</code> it will be corrected to an "unset" BoundSize. * @since 3.5 */ public final void setPackWidth(BoundSize size) { packW = size != null ? size : BoundSize.NULL_SIZE; } /** Returns the "pack height" for the <b>window</b> that this container is located in. When the size of this container changes * the size of the window will be corrected to be within this BoundsSize. It can be used to set the minimum and/or maximum size of the window * as well as the size window should optimally get. This optimal size is normally its "preferred" size which is why "preferred" * is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * @return The current value. Never <code>null</code>. Check if not set with <code>.isUnset()</code>. * @since 3.5 */ public final BoundSize getPackHeight() { return packH; } /** Sets the "pack height" for the <b>window</b> that this container is located in. When the size of this container changes * the size of the window will be corrected to be within this BoundsSize. It can be used to set the minimum and/or maximum size of the window * as well as the size window should optimally get. This optimal size is normally its "preferred" size which is why "preferred" * is the normal value to set here. * <p> * ":push" can be appended to the bound size to only push the size bigger and never shrink it if the preferred size gets smaller. * <p> * E.g. "pref", "100:pref", "pref:700", "300::700", "pref:push" * @param size The new pack size. If <code>null</code> it will be corrected to an "unset" BoundSize. * @since 3.5 */ public final void setPackHeight(BoundSize size) { packH = size != null ? size : BoundSize.NULL_SIZE; } /** If there is a resize of the window due to packing (see {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/superfluous size is placed. 0f means that the window will resize so that the upper part moves up and the * lower side stays in the same place. 0.5f will expand/reduce the window equally upwards and downwards. 1f will do the opposite of 0f * of course. * @return The pack alignment. Always between 0f and 1f, inclusive. * @since 3.5 */ public final float getPackHeightAlign() { return phAlign; } /** If there is a resize of the window due to packing (see {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/superfluous size is placed. 0f means that the window will resize so that the upper part moves up and the * lower side stays in the same place. 0.5f will expand/reduce the window equally upwards and downwards. 1f will do the opposite of 0f * of course. * @param align The pack alignment. Always between 0f and 1f, inclusive. Values outside this will be truncated. * @since 3.5 */ public final void setPackHeightAlign(float align) { phAlign = Math.max(0f, Math.min(1f, align)); } /** If there is a resize of the window due to packing (see {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/superfluous size is placed. 0f means that the window will resize so that the left part moves left and the * right side stays in the same place. 0.5f will expand/reduce the window equally to the right and lefts. 1f will do the opposite of 0f * of course. * @return The pack alignment. Always between 0f and 1f, inclusive. * @since 3.5 */ public final float getPackWidthAlign() { return pwAlign; } /** If there is a resize of the window due to packing (see {@link #setPackHeight(BoundSize)} this value, which is between 0f and 1f, * decides where the extra/superfluous size is placed. 0f means that the window will resize so that the left part moves left and the * right side stays in the same place. 0.5f will expand/reduce the window equally to the right and lefts. 1f will do the opposite of 0f * of course. * @param align The pack alignment. Always between 0f and 1f, inclusive. Values outside this will be truncated. * @since 3.5 */ public final void setPackWidthAlign(float align) { pwAlign = Math.max(0f, Math.min(1f, align)); } /** Returns the minimum/preferred/maximum size for the container that this layout constraint is set for. Any of these * sizes that is not <code>null</code> will be returned directly instead of determining the corresponding size through * asking the components in this container. * @return The width for the container that this layout constraint is set for. Not <code>null</code> but * all sizes can be <code>null</code>. * @since 3.5 */ public final BoundSize getWidth() { return width; } /** Sets the minimum/preferred/maximum size for the container that this layout constraint is set for. Any of these * sizes that is not <code>null</code> will be returned directly instead of determining the corresponding size through * asking the components in this container. * @param size The width for the container that this layout constraint is set for. <code>null</code> is translated to * a bound size containing only null sizes. * @since 3.5 */ public final void setWidth(BoundSize size) { this.width = size != null ? size : BoundSize.NULL_SIZE; } /** Returns the minimum/preferred/maximum size for the container that this layout constraint is set for. Any of these * sizes that is not <code>null</code> will be returned directly instead of determining the corresponding size through * asking the components in this container. * @return The height for the container that this layout constraint is set for. Not <code>null</code> but * all sizes can be <code>null</code>. * @since 3.5 */ public final BoundSize getHeight() { return height; } /** Sets the minimum/preferred/maximum size for the container that this layout constraint is set for. Any of these * sizes that is not <code>null</code> will be returned directly instead of determining the corresponding size through * asking the components in this container. * @param size The height for the container that this layout constraint is set for. <code>null</code> is translated to * a bound size containing only null sizes. * @since 3.5 */ public final void setHeight(BoundSize size) { this.height = size != null ? size : BoundSize.NULL_SIZE; } // ************************************************************************ // * Builder methods. // ************************************************************************ /** Short for, and thus same as, <code>.pack("pref", "pref")</code>. * <p> * Same functionality as {@link #setPackHeight(BoundSize)} and {@link #setPackWidth(net.miginfocom.layout.BoundSize)} * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.5 */ public final LC pack() { return pack("pref", "pref"); } /** Sets the pack width and height. * <p> * Same functionality as {@link #setPackHeight(BoundSize)} and {@link #setPackWidth(net.miginfocom.layout.BoundSize)} * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param width The pack width. May be <code>null</code>. * @param height The pack height. May be <code>null</code>. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.5 */ public final LC pack(String width, String height) { setPackWidth(width != null ? ConstraintParser.parseBoundSize(width, false, true) : BoundSize.NULL_SIZE); setPackHeight(height != null ? ConstraintParser.parseBoundSize(height, false, false) : BoundSize.NULL_SIZE); return this; } /** Sets the pack width and height alignment. * <p> * Same functionality as {@link #setPackHeightAlign(float)} and {@link #setPackWidthAlign(float)} * only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param alignX The pack width alignment. 0.5f is default. * @param alignY The pack height alignment. 0.5f is default. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.5 */ public final LC packAlign(float alignX, float alignY) { setPackWidthAlign(alignX); setPackHeightAlign(alignY); return this; } /** Sets a wrap after the number of columns/rows that is defined in the {@link net.miginfocom.layout.AC}. * <p> * Same functionality as calling {@link #setWrapAfter(int)} with <code>0</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC wrap() { setWrapAfter(0); return this; } /** Same functionality as {@link #setWrapAfter(int)} only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param count After what cell the grid should always auto wrap. If <code>0</code> the number of columns/rows in the * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC wrapAfter(int count) { setWrapAfter(count); return this; } /** Same functionality as calling {@link #setNoCache(boolean)} with <code>true</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC noCache() { setNoCache(true); return this; } /** Same functionality as calling {@link #setFlowX(boolean)} with <code>false</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC flowY() { setFlowX(false); return this; } /** Same functionality as calling {@link #setFlowX(boolean)} with <code>true</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC flowX() { setFlowX(true); return this; } /** Same functionality as calling {@link #setFillX(boolean)} with <code>true</code> and {@link #setFillY(boolean)} with <code>true</code> conmbined.T his method returns * <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC fill() { setFillX(true); setFillY(true); return this; } /** Same functionality as calling {@link #setFillX(boolean)} with <code>true</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC fillX() { setFillX(true); return this; } /** Same functionality as calling {@link #setFillY(boolean)} with <code>true</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC fillY() { setFillY(true); return this; } /** Same functionality as {@link #setLeftToRight(Boolean)} only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param b <code>true</code> for forcing left-to-right. <code>false</code> for forcing right-to-left. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC leftToRight(boolean b) { setLeftToRight(b ? Boolean.TRUE : Boolean.FALSE); return this; } /** Same functionality as setLeftToRight(false) only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.7.2 */ public final LC rightToLeft() { setLeftToRight(Boolean.FALSE); return this; } /** Same functionality as calling {@link #setTopToBottom(boolean)} with <code>false</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC bottomToTop() { setTopToBottom(false); return this; } /** Same functionality as calling {@link #setTopToBottom(boolean)} with <code>true</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @since 3.7.2 */ public final LC topToBottom() { setTopToBottom(true); return this; } /** Same functionality as calling {@link #setNoGrid(boolean)} with <code>true</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC noGrid() { setNoGrid(true); return this; } /** Same functionality as calling {@link #setVisualPadding(boolean)} with <code>false</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC noVisualPadding() { setVisualPadding(false); return this; } /** Sets the same inset (expressed as a <code>UnitValue</code>, e.g. "10px" or "20mm") all around. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param allSides The unit value to set for all sides. May be <code>null</code> which means that the default panel insets * for the platform is used. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setInsets(UnitValue[]) */ public final LC insetsAll(String allSides) { UnitValue insH = ConstraintParser.parseUnitValue(allSides, true); UnitValue insV = ConstraintParser.parseUnitValue(allSides, false); insets = new UnitValue[] {insV, insH, insV, insH}; // No setter to avoid copy again return this; } /** Same functionality as <code>setInsets(ConstraintParser.parseInsets(s, true))</code>. This method returns <code>this</code> * for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param s The string to parse. E.g. "10 10 10 10" or "20". If less than 4 groups the last will be used for the missing. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setInsets(UnitValue[]) */ public final LC insets(String s) { insets = ConstraintParser.parseInsets(s, true); return this; } /** Sets the different insets (expressed as a <code>UnitValue</code>s, e.g. "10px" or "20mm") for the corresponding sides. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param top The top inset. E.g. "10px" or "10mm" or "related". May be <code>null</code> in which case the default inset for this * side for the platform will be used. * @param left The left inset. E.g. "10px" or "10mm" or "related". May be <code>null</code> in which case the default inset for this * side for the platform will be used. * @param bottom The bottom inset. E.g. "10px" or "10mm" or "related". May be <code>null</code> in which case the default inset for this * side for the platform will be used. * @param right The right inset. E.g. "10px" or "10mm" or "related". May be <code>null</code> in which case the default inset for this * side for the platform will be used. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setInsets(UnitValue[]) */ public final LC insets(String top, String left, String bottom, String right) { insets = new UnitValue[] { // No setter to avoid copy again ConstraintParser.parseUnitValue(top, false), ConstraintParser.parseUnitValue(left, true), ConstraintParser.parseUnitValue(bottom, false), ConstraintParser.parseUnitValue(right, true)}; return this; } /** Same functionality as <code>setAlignX(ConstraintParser.parseUnitValueOrAlign(unitValue, true))</code> only this method returns <code>this</code> * for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param align The align keyword or for instance "100px". E.g "left", "right", "leading" or "trailing". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setAlignX(UnitValue) */ public final LC alignX(String align) { setAlignX(ConstraintParser.parseUnitValueOrAlign(align, true, null)); return this; } /** Same functionality as <code>setAlignY(ConstraintParser.parseUnitValueOrAlign(align, false))</code> only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param align The align keyword or for instance "100px". E.g "top" or "bottom". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setAlignY(UnitValue) */ public final LC alignY(String align) { setAlignY(ConstraintParser.parseUnitValueOrAlign(align, false, null)); return this; } /** Sets both the alignX and alignY as the same time. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param ax The align keyword or for instance "100px". E.g "left", "right", "leading" or "trailing". * @param ay The align keyword or for instance "100px". E.g "top" or "bottom". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #alignX(String) * @see #alignY(String) */ public final LC align(String ax, String ay) { if (ax != null) alignX(ax); if (ay != null) alignY(ay); return this; } /** Same functionality as <code>setGridGapX(ConstraintParser.parseBoundSize(boundsSize, true, true))</code> only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param boundsSize The <code>BoundSize</code> of the gap. This is a minimum and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setGridGapX(BoundSize) */ public final LC gridGapX(String boundsSize) { setGridGapX(ConstraintParser.parseBoundSize(boundsSize, true, true)); return this; } /** Same functionality as <code>setGridGapY(ConstraintParser.parseBoundSize(boundsSize, true, false))</code> only this method * returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param boundsSize The <code>BoundSize</code> of the gap. This is a minimum and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setGridGapY(BoundSize) */ public final LC gridGapY(String boundsSize) { setGridGapY(ConstraintParser.parseBoundSize(boundsSize, true, false)); return this; } /** Sets both grid gaps at the same time. see {@link #gridGapX(String)} and {@link #gridGapY(String)}. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param gapx The <code>BoundSize</code> of the gap. This is a minimum and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @param gapy The <code>BoundSize</code> of the gap. This is a minimum and/or preferred and/or maximum size. E.g. * <code>"50:100:200"</code> or <code>"100px"</code>. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #gridGapX(String) * @see #gridGapY(String) */ public final LC gridGap(String gapx, String gapy) { if (gapx != null) gridGapX(gapx); if (gapy != null) gridGapY(gapy); return this; } /** Calls {@link #debug(int)} with 300 as an argument. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setDebugMillis(int) */ public final LC debug() { setDebugMillis(300); return this; } /** Same functionality as {@link #setDebugMillis(int repaintMillis)} only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param repaintMillis The new debug repaint interval. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setDebugMillis(int) */ public final LC debug(int repaintMillis) { setDebugMillis(repaintMillis); return this; } /** Same functionality as {@link #setHideMode(int mode)} only this method returns <code>this</code> for chaining multiple calls. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcomponents.com. * @param mode The mode:<br> * 0 == Normal. Bounds will be calculated as if the component was visible.<br> * 1 == If hidden the size will be 0, 0 but the gaps remain.<br> * 2 == If hidden the size will be 0, 0 and gaps set to zero.<br> * 3 == If hidden the component will be disregarded completely and not take up a cell in the grid.. * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. * @see #setHideMode(int) */ public final LC hideMode(int mode) { setHideMode(mode); return this; } /** The minimum width for the container. The value will override any value that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the white paper or Cheat Sheet at www.migcontainers.com. * @param width The width expressed as a <code>UnitValue</code>. E.g. "100px" or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC minWidth(String width) { setWidth(LayoutUtil.derive(getWidth(), ConstraintParser.parseUnitValue(width, true), null, null)); return this; } /** The width for the container as a min and/or preferred and/or maximum width. The value will override any value that is set on * the container itself. * <p> * For a more thorough explanation of what this constraint does see the white paper or Cheat Sheet at www.migcontainers.com. * @param width The width expressed as a <code>BoundSize</code>. E.g. "50:100px:200mm" or "100px". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC width(String width) { setWidth(ConstraintParser.parseBoundSize(width, false, true)); return this; } /** The maximum width for the container. The value will override any value that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the white paper or Cheat Sheet at www.migcontainers.com. * @param width The width expressed as a <code>UnitValue</code>. E.g. "100px" or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC maxWidth(String width) { setWidth(LayoutUtil.derive(getWidth(), null, null, ConstraintParser.parseUnitValue(width, true))); return this; } /** The minimum height for the container. The value will override any value that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the white paper or Cheat Sheet at www.migcontainers.com. * @param height The height expressed as a <code>UnitValue</code>. E.g. "100px" or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC minHeight(String height) { setHeight(LayoutUtil.derive(getHeight(), ConstraintParser.parseUnitValue(height, false), null, null)); return this; } /** The height for the container as a min and/or preferred and/or maximum height. The value will override any value that is set on * the container itself. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcontainers.com. * @param height The height expressed as a <code>BoundSize</code>. E.g. "50:100px:200mm" or "100px". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC height(String height) { setHeight(ConstraintParser.parseBoundSize(height, false, false)); return this; } /** The maximum height for the container. The value will override any value that is set on the container itself. * <p> * For a more thorough explanation of what this constraint does see the white paper or cheat Sheet at www.migcontainers.com. * @param height The height expressed as a <code>UnitValue</code>. E.g. "100px" or "200mm". * @return <code>this</code> so it is possible to chain calls. E.g. <code>new LayoutConstraint().noGrid().gap().fill()</code>. */ public final LC maxHeight(String height) { setHeight(LayoutUtil.derive(getHeight(), null, null, ConstraintParser.parseUnitValue(height, false))); return this; } }