/* * JaamSim Discrete Event Simulation * Copyright (C) 2012 Ausenco Engineering Canada Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.jaamsim.math; import static org.junit.Assert.assertTrue; import org.junit.Test; public class TestAABB { @Test public void BasicCollision() { AABB aabb = new AABB(new Vec4d(1, 2, 3, 1.0d), new Vec4d(-1, -2, -3, 1.0d)); assertTrue(aabb.collides(new Vec4d(0.0d, 0.0d, 0.0d, 1.0d))); assertTrue(aabb.collides(new Vec4d(0.5, 0.5, 0.5, 1.0d))); assertTrue(aabb.collides(new Vec4d(0.5, -0.5, 0.5, 1.0d))); assertTrue(aabb.collides(new Vec4d(0.5, 0.5, -0.5, 1.0d))); assertTrue(aabb.collides(new Vec4d(0.5, 0.5, 2.5, 1.0d))); assertTrue(!aabb.collides(new Vec4d(0.5, 0.5, 3.5, 1.0d))); } @Test public void AABBCollision() { AABB aabb1 = new AABB(new Vec4d(1, 2, 3, 1.0d), new Vec4d(-1, -2, -3, 1.0d)); AABB aabb2 = new AABB(new Vec4d(3, 3, 3, 1.0d), new Vec4d(2, 2, 2, 1.0d)); AABB aabb3 = new AABB(new Vec4d(2.5, 3, 3, 1.0d), new Vec4d(2, 2, 2, 1.0d)); assertTrue(!aabb1.collides(aabb2)); assertTrue(aabb2.collides(aabb3)); } @Test public void AABBRayCollision() { AABB aabb = new AABB(new Vec4d(1, 2, 3, 1.0d), new Vec4d(-1, -2, -3, 1.0d)); Ray r1 = new Ray(new Vec4d(-5, 0, 0, 1.0d), new Vec4d(1, 0, 0, 1.0d)); assertTrue(aabb.collisionDist(r1) >= 0); assertTrue(MathUtils.near(aabb.collisionDist(r1), 4)); Ray r2 = new Ray(new Vec4d(3, 3, 3, 1.0d), new Vec4d(1, 1, 1, 1.0d)); // Should not hit assertTrue(aabb.collisionDist(r2) < 0); Ray r3 = new Ray(new Vec4d(3, 3, 3, 1.0d), new Vec4d(-1, -1, -1, 1.0d)); assertTrue(aabb.collisionDist(r3) >= 0); } }