/*
* JaamSim Discrete Event Simulation
* Copyright (C) 2012 Ausenco Engineering Canada Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.jaamsim.math;
import static org.junit.Assert.assertTrue;
import org.junit.Test;
public class TestAABB {
@Test
public void BasicCollision() {
AABB aabb = new AABB(new Vec4d(1, 2, 3, 1.0d),
new Vec4d(-1, -2, -3, 1.0d));
assertTrue(aabb.collides(new Vec4d(0.0d, 0.0d, 0.0d, 1.0d)));
assertTrue(aabb.collides(new Vec4d(0.5, 0.5, 0.5, 1.0d)));
assertTrue(aabb.collides(new Vec4d(0.5, -0.5, 0.5, 1.0d)));
assertTrue(aabb.collides(new Vec4d(0.5, 0.5, -0.5, 1.0d)));
assertTrue(aabb.collides(new Vec4d(0.5, 0.5, 2.5, 1.0d)));
assertTrue(!aabb.collides(new Vec4d(0.5, 0.5, 3.5, 1.0d)));
}
@Test
public void AABBCollision() {
AABB aabb1 = new AABB(new Vec4d(1, 2, 3, 1.0d),
new Vec4d(-1, -2, -3, 1.0d));
AABB aabb2 = new AABB(new Vec4d(3, 3, 3, 1.0d),
new Vec4d(2, 2, 2, 1.0d));
AABB aabb3 = new AABB(new Vec4d(2.5, 3, 3, 1.0d),
new Vec4d(2, 2, 2, 1.0d));
assertTrue(!aabb1.collides(aabb2));
assertTrue(aabb2.collides(aabb3));
}
@Test
public void AABBRayCollision() {
AABB aabb = new AABB(new Vec4d(1, 2, 3, 1.0d),
new Vec4d(-1, -2, -3, 1.0d));
Ray r1 = new Ray(new Vec4d(-5, 0, 0, 1.0d),
new Vec4d(1, 0, 0, 1.0d));
assertTrue(aabb.collisionDist(r1) >= 0);
assertTrue(MathUtils.near(aabb.collisionDist(r1), 4));
Ray r2 = new Ray(new Vec4d(3, 3, 3, 1.0d),
new Vec4d(1, 1, 1, 1.0d));
// Should not hit
assertTrue(aabb.collisionDist(r2) < 0);
Ray r3 = new Ray(new Vec4d(3, 3, 3, 1.0d),
new Vec4d(-1, -1, -1, 1.0d));
assertTrue(aabb.collisionDist(r3) >= 0);
}
}