/*
* JaamSim Discrete Event Simulation
* Copyright (C) 2002-2011 Ausenco Engineering Canada Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.jaamsim.Graphics;
import com.jaamsim.math.Quaternion;
import com.jaamsim.math.Transform;
public class Region extends DisplayEntity {
{
this.addSynonym(positionInput, "Origin");
desc.setHidden(true);
sizeInput.setHidden(true);
alignmentInput.setHidden(true);
regionInput.setHidden(true);
relativeEntity.setHidden(true);
displayModelListInput.setHidden(true);
}
public Region() {}
/**
* Return the transformation that converts the local coordinates for a
* point to global coordinates.
* @return transformation to global coordinates
*/
public Transform getRegionTrans() {
Quaternion rot = new Quaternion();
rot.setEuler3(getOrientation());
return new Transform(getPosition(), rot, 1.0d);
}
/**
* Return the transformation that converts the local coordinates for a
* vector to global coordinates.
* @return transformation to global coordinates
*/
public Transform getRegionTransForVectors() {
Quaternion rot = new Quaternion();
rot.setEuler3(getOrientation());
return new Transform(null, rot, 1.0d);
}
/**
* Return the transformation that converts the global coordinates for a
* point to local coordinates for the region.
* @return transformation to global coordinates
*/
public Transform getInverseRegionTrans() {
Transform trans = new Transform();
this.getRegionTrans().inverse(trans);
return trans;
}
/**
* Return the transformation that converts the global coordinates for a
* vector to local coordinates for the region.
* @return transformation to global coordinates
*/
public Transform getInverseRegionTransForVectors() {
Transform trans = new Transform();
this.getRegionTransForVectors().inverse(trans);
return trans;
}
}