/* * JaamSim Discrete Event Simulation * Copyright (C) 2012 Ausenco Engineering Canada Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.jaamsim.math; /** * A simple geometric representation of a sphere. Internally is just a point and radius * @author Matt.Chudleigh * */ public class Sphere { public final Vec3d center; public double radius; public Sphere(Vec3d center, double radius) { this.center = new Vec3d(center); this.radius = radius; } public double getDistance(Vec3d point) { Vec3d diff = new Vec3d(); diff.sub3(center, point); double dist = diff.mag3(); return dist - radius; } public double getDistance(Sphere s) { Vec3d diff = new Vec3d(); diff.sub3(center, s.center); double dist = diff.mag3(); return dist - radius - s.radius; } public double getDistance(Plane p) { double dist = p.getNormalDist(center); return dist - radius; } }