/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.server.permission.context; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import javax.annotation.Nullable; /** * Use {@link BlockPosContext} or {@link PlayerContext} when possible */ public interface IContext { /** * World from where permission is requested. Can be null */ @Nullable World getWorld(); /** * @return Player requesting permission. Can be null */ @Nullable EntityPlayer getPlayer(); /** * @param key Context key * @return Context object */ @Nullable <T> T get(ContextKey<T> key); /** * @param key Context key * @return true if context contains this key */ boolean has(ContextKey<?> key); }