/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.server.permission.context;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import javax.annotation.Nullable;
/**
* Use {@link BlockPosContext} or {@link PlayerContext} when possible
*/
public interface IContext
{
/**
* World from where permission is requested. Can be null
*/
@Nullable
World getWorld();
/**
* @return Player requesting permission. Can be null
*/
@Nullable
EntityPlayer getPlayer();
/**
* @param key Context key
* @return Context object
*/
@Nullable
<T> T get(ContextKey<T> key);
/**
* @param key Context key
* @return true if context contains this key
*/
boolean has(ContextKey<?> key);
}