/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.event.entity.living; import net.minecraft.entity.passive.EntityAnimal; import net.minecraft.entity.player.EntityPlayer; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.ForgeEventFactory; import net.minecraftforge.fml.common.eventhandler.Cancelable; /** * This event is fired when an {@link EntityAnimal} is tamed. <br> * It is fired via {@link ForgeEventFactory#onAnimalTame(EntityAnimal, EntityPlayer)}. * Forge fires this event for applicable vanilla animals, mods need to fire it themselves. * This event is {@link Cancelable}. If canceled, taming the animal will fail. * This event is fired on the {@link MinecraftForge#EVENT_BUS}. */ @Cancelable public class AnimalTameEvent extends LivingEvent { private final EntityAnimal animal; private final EntityPlayer tamer; public AnimalTameEvent(EntityAnimal animal, EntityPlayer tamer) { super(animal); this.animal = animal; this.tamer = tamer; } public EntityAnimal getAnimal() { return animal; } public EntityPlayer getTamer() { return tamer; } }