/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.fluids.capability; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraftforge.common.capabilities.ICapabilityProvider; import net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack; import javax.annotation.Nonnull; import javax.annotation.Nullable; /** * A simple fluid container, to replace the functionality of the old FluidContainerRegistry and IFluidContainerItem. * This fluid container may be set so that is can only completely filled or empty. (binary) * It may also be set so that it gets consumed when it is drained. (consumable) */ public class ItemFluidContainer extends Item { protected final int capacity; /** * @param capacity The maximum capacity of this fluid container. */ public ItemFluidContainer(int capacity) { this.capacity = capacity; } @Override public ICapabilityProvider initCapabilities(@Nonnull ItemStack stack, @Nullable NBTTagCompound nbt) { return new FluidHandlerItemStack(stack, capacity); } }