/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fluids.capability;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fluids.capability.templates.FluidHandlerItemStack;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* A simple fluid container, to replace the functionality of the old FluidContainerRegistry and IFluidContainerItem.
* This fluid container may be set so that is can only completely filled or empty. (binary)
* It may also be set so that it gets consumed when it is drained. (consumable)
*/
public class ItemFluidContainer extends Item
{
protected final int capacity;
/**
* @param capacity The maximum capacity of this fluid container.
*/
public ItemFluidContainer(int capacity)
{
this.capacity = capacity;
}
@Override
public ICapabilityProvider initCapabilities(@Nonnull ItemStack stack, @Nullable NBTTagCompound nbt)
{
return new FluidHandlerItemStack(stack, capacity);
}
}