/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.fml.common.registry; import com.google.common.base.Objects; import net.minecraft.util.ResourceLocation; /** * A registry delegate for holding references to items or blocks * These should be safe to use in things like lists though aliased items and blocks will not * have object identity with respect to their delegate. * * @author cpw * * @param <T> the type of thing we're holding onto */ public interface RegistryDelegate<T> { /** * Get the referent pointed at by this delegate. This will be the currently active item or block, and will change * as world saves come and go. Note that item.delegate.get() may NOT be the same object as item, due to item and * block substitution. * * @return The referred object */ T get(); /** * Get the unique resource location for this delegate. Completely static after registration has completed, and * will never change. * @return The name */ ResourceLocation name(); /** * Get the delegate type. It will be dependent on the registry this delegate is sourced from. * @return The type of delegate */ Class<T> type(); /* * This is the internal implementation class of the delegate. */ final class Delegate<T> implements RegistryDelegate<T> { private T referent; private ResourceLocation name; private final Class<T> type; public Delegate(T referent, Class<T> type) { this.referent = referent; this.type = type; } @Override public T get() { return referent; } @Override public ResourceLocation name() { return name; } @Override public Class<T> type() { return this.type; } void changeReference(T newTarget) { this.referent = newTarget; } void setName(ResourceLocation name) { this.name = name; } @Override public boolean equals(Object obj) { if (obj instanceof Delegate) { Delegate<?> other = (Delegate<?>) obj; return Objects.equal(other.name, name); } return false; } @Override public int hashCode() { return Objects.hashCode(name); } } }