package joshie.harvest.api.fishing;
import net.minecraft.item.ItemStack;
public interface FishingManager {
/** Register as valid for the fishing collection
* @param object can be an Item, a Block, an ItemStack, an Ore or a Mod**/
void registerForFishingCollection(Object object);
/** Register an item as bait, this means it can be used
* to catch things in the lobster trap
* @param stack the item to add*/
void registerBait(ItemStack stack);
/** Register an item as breedable in the hatchery
* @param stack the item that is able to be multiplied
* @param days the number of days this item takes to multiply */
void registerAsBreedable(ItemStack stack, int days);
}