package joshie.harvest.api.fishing; import net.minecraft.item.ItemStack; public interface FishingManager { /** Register as valid for the fishing collection * @param object can be an Item, a Block, an ItemStack, an Ore or a Mod**/ void registerForFishingCollection(Object object); /** Register an item as bait, this means it can be used * to catch things in the lobster trap * @param stack the item to add*/ void registerBait(ItemStack stack); /** Register an item as breedable in the hatchery * @param stack the item that is able to be multiplied * @param days the number of days this item takes to multiply */ void registerAsBreedable(ItemStack stack, int days); }