/******************************************************************************* * This file is part of Goko. * * Goko is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Goko is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Goko. If not, see <http://www.gnu.org/licenses/>. *******************************************************************************/ package org.goko.core.controller.bean; public interface DefaultControllerValues { static final String STATE = "GkDefaultControllerValue.State"; static final String POSITION = "GkDefaultControllerValue.Position"; static final String POSITION_X = "GkDefaultControllerValue.PositionX"; static final String POSITION_Y = "GkDefaultControllerValue.PositionY"; static final String POSITION_Z = "GkDefaultControllerValue.PositionZ"; static final String POSITION_A = "GkDefaultControllerValue.PositionA"; static final String MACHINE_POSITION = "GkDefaultControllerValue.MachinePosition"; static final String MACHINE_POSITION_X = "GkDefaultControllerValue.MachinePositionX"; static final String MACHINE_POSITION_Y = "GkDefaultControllerValue.MachinePositionY"; static final String MACHINE_POSITION_Z = "GkDefaultControllerValue.MachinePositionZ"; static final String MACHINE_POSITION_A = "GkDefaultControllerValue.MachinePositionA"; static final String VELOCITY = "GkDefaultControllerValue.Velocity"; static final String SPINDLE_STATE = "GkDefaultControllerValue.SpindleState"; static final String UNITS = "GkDefaultControllerValue.Units"; static final String COORDINATES = "GkDefaultControllerValue.Coordinates"; static final String DISTANCE_MODE = "GkDefaultControllerValue.DistanceMode"; static final String CONTEXT_FEEDRATE = "GCodeContext.Feedrate"; static final String CONTEXT_PLANE = "GCodeContext.Plane"; static final String CONTEXT_MOTION_MODE = "GCodeContext.MotionMode"; static final String CONTEXT_UNIT = "GCodeContext.Unit"; static final String CONTEXT_DISTANCE_MODE = "GCodeContext.DistanceMode"; static final String CONTEXT_COORD_SYSTEM = "GCodeContext.CoordinateSystem"; }