package EnvironmentPluginAPI.Service;
import EnvironmentPluginAPI.Exceptions.TechnicalException;
import EnvironmentPluginAPI.Contract.TEnvironmentDescription;
/**
* This interface offers the service for MARLA environment plugins to save replays of environment transitions.
* <br/><br/>
* It is optional to use this functionality.
*/
public interface ICycleStatisticsSaver {
/**
* Saves a given replay.
* TODO: We should force the environment to pass a TEnvironmentDescription here, so the GameStatistics can store different types of replays separately.
* @param environment The environment for which the replay will be saved.
* @param replay The replay that will be saved.
*/
public void SaveReplay(ICycleReplay replay, TEnvironmentDescription environment) throws TechnicalException;
}